Beatmania IIDX 6th Style: New Songs Collection: Difference between revisions
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|gamefaqslink = [http://www.gamefaqs.com/ps2/580659-beatmania-iidx-6th-style-new-songs-collection Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/580659-beatmania-iidx-6th-style-new-songs-collection Link] | ||
|numberofplayers = 2 | |numberofplayers = 2 | ||
|japanese = SLPM-65156 | |japanese = SLPM-65156 & VW094-J1 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 0 | |NTSCU = 0 |
Revision as of 11:32, 18 September 2016
Developer(s): Konami
Publisher(s): Konami
Genre: Music
Wikipedia: Link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 7 SP1 |
|
1.2.1 2014-02-03 |
|
SPU2-X 2014-02-03 | No speedhacks.
Audio desyncs during songs. |
Prism019 |
NTSC-J | Windows 10 |
|
1.5.0 2016-04-11 |
|
SPU2-X 2016-04-11 | Keeps sync using workaround mentioned below.
Artifacts at resolutions higher than 1x can be reduced if not eliminated by turning on Wild Arms offset hack. |
PolarManne |
Trivia
- Original names: ビートマニア2DX 6thスタイル -new songs collection- (SLPM-65156)
Known Issues
Music Desync
- Status: Active
- Type: Major
- Description: The notes and the background music desync, no matter what song. This can be fixed by changing the NTSC framerate to 59.83 in PCSX2-vm.ini, though at the cost of breaking other NTSC games until reverted.