File:Ace Lightning - Gsdx 20160722080900.png: Difference between revisions

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(Character shadow in OpenGL hardware mode (native IR))
 
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Latest revision as of 13:20, 22 July 2016

Character shadow in OpenGL hardware mode (native IR)

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current13:20, 22 July 2016Thumbnail for version as of 13:20, 22 July 2016512 × 512 (269 KB)Flang (talk | contribs)Character shadow in OpenGL hardware mode (native IR)

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