Naruto: Ultimate Ninja 3: Difference between revisions
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==Trivia== | ==Trivia== | ||
* Japanese name: '''NARUTO-ナルト-ナルティメットヒーロー3''' (SLPS-25589), '''NARUTO-ナルト-ナルティメットヒーロー3 PlayStation®2 the Best''' (SLPS-73251) | |||
*Also known as '''Naruto: Narutimate Hero 3''' (JP) | *Also known as '''Naruto: Narutimate Hero 3''' (JP) | ||
Revision as of 07:54, 17 August 2015
Developer(s): CyberConnect2
Publisher(s): Namco Bandai Games
Genre: Action, Fighting
Wikipedia: Link
Game review links: Metacritic
Game review score: 75/100
Game description: Third game in the Ultimate Ninja series, sequel to Naruto: Ultimate Ninja 2 and covers the events up to episode 135 in the anime.
The player can use equippable jutsu, a trend that began in the second game, and for the first time, equippable Ultimate Jutsu. When two jutsus of the same strength clash, the game cuts to a jutsu clash, in which the player or players must rapidly press a specific button repeatedly, until either jutsu wins out over the other.
In this installment, the player is to both induce temporary transformations (such as Sasuke's Curse Mark, and Rock Lee's Eight Inner Gates) through Ultimate Jutsu, and other, more permanent ones, that last the entire rest of the fight (like Nine-Tailed Naruto or the Second State Curse Mark). The game also heavily expands on the previous game's RPG mode.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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1.3.0 r5927 | GSdx r5932 |
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BIOS: any, Ran full speed only dropping a few frames in some cutscenes
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Corrupteagle |
Trivia
- Japanese name: NARUTO-ナルト-ナルティメットヒーロー3 (SLPS-25589), NARUTO-ナルト-ナルティメットヒーロー3 PlayStation®2 the Best (SLPS-73251)
- Also known as Naruto: Narutimate Hero 3 (JP)
Known Issues
Thin lines on FMVs
- Status: Active
- Type: Minor
- Description: Thin lines appear on FMVs.
- Workaround: Use software mode instead of hardware mode during FMVs (press F9 to switch) or check the "auto switch to SW mode" gamefix.
Ultimate attacks keys not visible
- Type: Not an issue
- Description: Ultimate attacks keys do not appear when cued.
- Workaround: Set EE and VU clamping to "Full/Extra+Preserve" sign.
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