Difference between revisions of "Grand Theft Auto: Liberty City Stories"

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|gputype          = Geforce 9600GT
|gputype          = Geforce 9600GT
|pccomment        =  
|pccomment        =  
*Scaling kills this game. Cant even use 2x unless using '''Allow 8-bit textures'''.
*Scaling may severely hurt performance'''.
*Sniper rifles can be used only in software GSdx mode'''.

Revision as of 18:38, 19 February 2014

Grand Theft Auto: Liberty City Stories
Region NTSC-U:
Serial numbers: SLUS-21423
Release date: June 06, 2006
CRCs: 7EA439F5
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 54135
Release date: June 22, 2006
CRCs: D693D4CF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-66851
Release date: September 06, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Rockstar Leeds, Rockstar North
Genre: Action, Shooter, Sandbox
Wikipedia: http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories

Winlogo.png Test configuration on Windows:

PCSX2 version: r4600
Graphics by GSDX: r4643 0.1.16
Sound by SPU2-X: r4600m 1.4.0
Pad plugin is LilyPad: r4510 0.10.0
DVD plugin is Linuz Iso: r4600 0.9.0


  • GSDX 11 HW r4600 plays this at 30fps, r4643 plays at 10fps.
  • Enabling Allow 8-bit textures in GSdx helps with speed.
  • Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC.

Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested

Pclogo.png PC specs used to test the game:

CPU: Intel Core i7 920 @ 3.4 Ghz
GPU: Geforce 9600GT


  • Scaling may severely hurt performance.
  • Sniper rifles can be used only in software GSdx mode.