The Getaway: Black Monday: Difference between revisions

Added issue and marked another as fixed.
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(Added issue and marked another as fixed.)
 
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==Trivia==
==Trivia==
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* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.


==Known Issues==
{{noknown}}


==Known Issues==
==Fixed Issues==
{{Issue
|IssueName=Semi-transparent wall
|IsFixed=1
|IssueLevel=0
|Description=A white semi-transparent wall appears in front of the character.
|Workaround=Go to Config > Video (Graphics Settings) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High". A depth issue will now be visible causing a ghost image to appear at certain angles. Alternatively set Renderer to any of the "(Software)" options to avoid both issues. For NTSC-U versions make sure CRC Hack Level is set to "Full" if the issue does appear.
}}
{{Issue
{{Issue
|IssueName=Characters being able to see you/shoot you through walls
|IssueName=Characters being able to see you/shoot you through walls
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Other characters being able to see you/shoot you through walls.  
|Description=Other characters being able to see you/shoot you through walls.  
|Workaround=Go to Config > Emulation Settings, VUs tab, and set both VU0 and VU1 to SuperVU.
|Workaround=Go to Config > Emulation Settings, VUs tab, and set both VU0 and VU1 to SuperVU.
}}
{{Issue
|IssueName=Semi-transparent wall
|IsFixed=0
|IssueLevel=0
|Description=A white semi-transparent wall appears in front of the character.
|Workaround=Go to Config > Video (Graphics Settings) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High". A depth issue will now be visible causing a ghost image to appear at certain angles. Alternatively set Renderer to any of the "(Software)" options to avoid both issues. For NTSC-U versions make sure CRC Hack Level is set to "Full" if the issue does appear.
}}
}}
{{Issue
{{Issue
|IssueName=Missing shadows in Direct3D 11 and Direct3D 12 Hardware renderers
|IssueName=Missing shadows in Direct3D 11 and Direct3D 12 Hardware renderers
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The shadows are completely missing when setting Hardware renderer to Direct3D 11 or Direct3D 12.
|Description=The shadows are completely missing when setting Hardware renderer to Direct3D 11 or Direct3D 12.
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}}
}}


==Non-Issues==
{{Issue
|IssueName=Textures disappear and level vanishes
|IsFixed=0
|IssueLevel=-1
|Description=While playing the first level, textures often deload.
|Workaround=
|FirstTestedOn=v1.7.5913
|LastTestedOn=Original hardware
|LastTestedBy=refraction
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Getaway-The-Black-Monday-SCUS-97408-U--28452 Getaway, The - Black Monday (SCUS 97408) (U)]}}
*[https://forums.pcsx2.net/Thread-Getaway-The-Black-Monday-SCUS-97408-U--28452 Getaway, The - Black Monday (SCUS 97408) (U)]}}
ninja
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