Ultimate Spider-Man: Difference between revisions

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(These issues are fixed. Also documented more from the Github.)
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Stylistically, the game differs from its predecessor, Spider-Man 2, in that it employs what has been dubbed, "Comic Inking Animation technology," a form of cel shading intended to simulate the appearance of a comic-book.
Stylistically, the game differs from its predecessor, Spider-Man 2, in that it employs what has been dubbed, "Comic Inking Animation technology," a form of cel shading intended to simulate the appearance of a comic-book.
|wikipedia        = [http://en.wikipedia.org/wiki/Ultimate_Spider-Man_(video_game) Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Ultimate_Spider-Man_(video_game) Link]
|sw-rendering-only = 1
|sw-rendering-only = 0
|widescreen        = 1
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/928443-ultimate-spider-man Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/928443-ultimate-spider-man Link]
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|GithubID=8512
|GithubID=8512
}}
}}


{{Issue
{{Issue
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|LastTestedOn=v1.7.2167
|LastTestedOn=v1.7.2167
|GithubID=5186
|GithubID=5186
}}
{{Issue
|IssueName=Out of memory
|IsFixed=1
|IssueLevel=2
|Description="When playing Ultimate Spider-Man for extended periods (30 - 45 minutes?) the game eventually crashes due to: GSdx: out-of-memory, texturing temporarily disabled"
|Workaround=None known.
|FirstTestedOn=v1.7.1286
|LastTestedOn=v1.7.2025
|GithubID=4481
}}
}}


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