Ratchet: Deadlocked: Difference between revisions

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(Undo revision 109979 by Karasuhebi (talk) Please do not take it upon yourself to change others' test configurations.)
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*SPU2-X 2.0.0 [libspu2x-2.0.0]
*SPU2-X 2.0.0 [libspu2x-2.0.0]
*OnePAD 0 1.3.0 [libonepad-legacy]
*OnePAD 0 1.3.0 [libonepad-legacy]
|Comments=Game runs at full speed most of the time when using OGL HW renderer, occasional stutters here and there but overall a very enjoyable experience. Most graphical glitches are fixed with the latest build using mipmapping = Basic(fast).  
|Comments=Game runs at full speed most of the time when using OGL HW renderer, occasional stutters here and there but overall a very enjoyable experience. Most graphical glitches are fixed with the latest build using mipmapping = Basic(fast).
|Tester=Quattro55
|Tester=Quattro55
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|Comments=Game runs at full speed with extremely few, extremely minimal graphical issues (namely SW mips occasionally messing up spherical objects). Tested predominantly on Vulkan.
|Comments=Game runs at full speed with extremely few, extremely minimal graphical issues (namely SW mips occasionally messing up spherical objects). Tested predominantly on Vulkan.
|Tester=TheTechnician27
|Tester=TheTechnician27
}}
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==Fixed Issues==
==Fixed Issues==
{{fixed}}
{{Issue
{{Issue
|IssueName=Broken textures
|IssueName=Broken textures
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|Description=Shadows in the game aren't rendered properly in software mode
|Description=Shadows in the game aren't rendered properly in software mode
|Workaround=Fixed on last Nightly versions.
|Workaround=Fixed on last Nightly versions.
|LastTestedOn=v1.7.4726
}}
{{Issue
|IssueName=Issue with bloom on high resolutions
|IsFixed=1
|IssueLevel=0
|Description=When running the game in a higher resolution than native, the bloom in the game becomes out of place.
|Workaround=Setting that helps this issue is already added by default on newer versions of PCSX2, for older versions, like 1.6: Go to Config > Video(GS) > Plugin Settings, and enable HW Hacks and set Half pixel offset to special-texture.
|LastTestedOn=v1.7.4726
|LastTestedOn=v1.7.4726
}}
}}
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|Description=World geometry and some models will vanish after pausing the game or opening a vendor.
|Description=World geometry and some models will vanish after pausing the game or opening a vendor.
|Workaround=Fixed on later Nightly versions of PCSX2. On older versions, like 1.6: Go to Config > Video (GS) > Plugin Settings, check the "HW Hacks" checkbox, then enter "Advanced Settings and Hacks". Check the "Fast Texture Invalidation" checkbox. The issue will be fixed after rebooting the game.
|Workaround=Fixed on later Nightly versions of PCSX2. On older versions, like 1.6: Go to Config > Video (GS) > Plugin Settings, check the "HW Hacks" checkbox, then enter "Advanced Settings and Hacks". Check the "Fast Texture Invalidation" checkbox. The issue will be fixed after rebooting the game.
|FirstTestedOn=v1.5.X
|LastTestedOn=v1.7.4726
|LastTestedOn=v1.7.4726
|GithubID=2088
}}
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==The gallery==
{{Issue
|IssueName=Issue with bloom on high resolutions
|IsFixed=1
|IssueLevel=-1
|Description=When running the game in a higher resolution than native, the bloom in the game becomes out of place.
|Workaround=Setting that helps this issue is already added by default on newer versions of PCSX2, for older versions, like 1.6: Go to Config > Video(GS) > Plugin Settings, and enable HW Hacks and set Half pixel offset to special-texture.
|LastTestedOn=v1.7.4726
}}
 
==Gallery==
<gallery>
<gallery>
File:Ratchet_Deadlocked_Forum_1.jpg|Ratchet: Deadlocked (SCUS 97465)
File:Ratchet_Deadlocked_Forum_1.jpg|Ratchet: Deadlocked (SCUS 97465)
ninja
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