Wild Arms Alter Code: F: Difference between revisions
Pilot program for test tables visible by default.
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{{infobox | {{infobox | ||
|image = Waacf.jpg | |image = Waacf.jpg | ||
|caption = NTSC-U | |caption = NTSC-U cover | ||
|developer = Media Vision | |developer = Media Vision | ||
|publisher = [[Sony|SCEI]] (JP), [[Agetec]] (US) | |publisher = [[Sony|SCEI]] (JP), [[Agetec]] (US) | ||
|genre = RPG | |genre = RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Wild_Arms#Remake Link] | |wikipedia = [https://en.wikipedia.org/wiki/Wild_Arms#Remake Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/918799-wild-arms-alter-code-f Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/918799-wild-arms-alter-code-f Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/wild-arms-alter-code-f Metacritic]|73/100}} | ||
|gameinfo = Wild Arms Alter Code: F returns to not only remake the original Wild Arms on the PlayStation but also to renew the experience with an expanded story, new characters, and intricate puzzles. The game ties together the tales of the three beloved characters with three new playable characters--Emma, Jane, and McDullen. Dungeons include plenty of new traps and monsters to foil you in your quest, but your characters have helpful abilities, ranging from the traditional (running, picking up objects, and leaping) to the stealthy (sneaking and observing), to help them through sticky situations. | |||
<!-- General props --> | |||
|headset = 1 | |||
|widescreenpatch = 1 | |||
|na_rating = T | |||
|na_rating_text = Fantasy Violence | |na_rating_text = Fantasy Violence | ||
|japan_rating = A | |japan_rating = A | ||
<!-- Language props --> | |||
|japanese = SCPS-17002 & | |japanese = SCPS-17002 & SCPS-19251 & SCPS-19253 | ||
|english = SLUS-20937 | |english = SLUS-20937 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Region=NTSC-U(?) | |Region=NTSC-U(?) | ||
|OS=? | |OS=? | ||
|CPU=Athlon II | |CPU=AMD Athlon II X4 620 | ||
|GPU= | |GPU=NVIDIA GeForce GTX 260 | ||
|Revision=0.9.7 | |Revision=pre 0.9.7 beta (r2801) | ||
|Graphics= | |Graphics=GSdx SSE2 (r2763) | ||
|Sound= | |Sound= | ||
* SPU2-X r2789 | * SPU2-X (r2789) | ||
* | * LilyPad (r2591) | ||
|Comments=FPS: 30-60 | |Comments=FPS: 30-60 FPS (FPS limiter on). Edit pcsx2.ini to load your savegames. The missing graphics was apparently solved at pcsx r2371. Wild Arms altercode F is now fully playable! | ||
|Tester=Nueziel | |Tester=Nueziel | ||
}} | }} | ||
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|CPU=? | |CPU=? | ||
|GPU=? | |GPU=? | ||
|Revision=0.9.7 | |Revision=pre 0.9.7 beta (r3113) | ||
|Graphics= | |Graphics=GSdx (r3623) | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 1.4.0 (r3628) | ||
* | * LilyPad 0.1.0 (r2930) | ||
|Comments=Using Scaling gives nice | |Comments=Using Scaling gives nice graphics, but it produces garbage text(minor). In hardware mode, migrant seal bar does not show properly, and in menu the chosen option is shown in black text. | ||
|Tester=CKL | |Tester=CKL | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision=1.2.0 r5919 | |Revision=1.2.0 (r5919) | ||
|Graphics=GSdx 5912 | |Graphics=GSdx SSE41 (5912) | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X 2.0.0 (r5893) | ||
*LilyPad | *LilyPad 0.11.0 (r5822) | ||
|Comments=Runs at 300% speed. | |Comments=Runs at 300% speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 x64 SP1 | |OS=Windows 7 x64 SP1 | ||
|CPU=Intel Pentium B980 @ 2. | |CPU=Intel Pentium B980 @ 2.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce 610M @ 1 GB | ||
|Revision=v1.5.0 (dev-1678) | |Revision=v1.5.0 (dev-1678) | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** Enable INTC Spin Detection | ** Enable INTC Spin Detection | ||
** Enable Wait Loop Detection | ** Enable Wait Loop Detection | ||
** mVU Flag Hack | ** mVU Flag Hack | ||
--> | |||
|Graphics=GSdx 1.1.0 | |Graphics=GSdx 1.1.0 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 2x Native | * Internal Resolution: 2x Native | ||
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* Configure Hacks: | * Configure Hacks: | ||
** Wild Arms Offset | ** Wild Arms Offset | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status= | ||
|Region= | |Region= | ||
|OS= | |OS= | ||
|CPU= | |CPU= | ||
|GPU= | |GPU= | ||
|Revision= | |Revision= | ||
|Graphics= | |Graphics= | ||
|Sound= | |Sound= | ||
|Comments= | |Comments= | ||
|Tester= | |Tester= | ||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status= | |||
|Region= | |||
|OS= | |||
|CPU= | |||
|GPU= | |||
|Revision= | |||
|Graphics= | |||
|Sound= | |||
|Comments= | |||
|Tester= | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
* Original names: '''ワイルドアームズ アルターコード:エフ''' (SCPS-17002) & (SCPS-19251) & (SCPS-19253) | * Original names: '''ワイルドアームズ アルターコード:エフ''' (SCPS-17002) & (SCPS-19251) & (SCPS-19253) | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{noknown}} | |||
==Non-Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Bugged Chat And Battle Text | |IssueName=Bugged Chat And Battle Text When Upscaling | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description=Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text. Text might also be sliced and moved to the left or right of the text box. | |Description=Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text when upscaling. Text might also be sliced and moved to the left or right of the text box. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable the "Wild Arms Offset" hack. Or set Internal Resolution to "Native". | ||
}} | }} | ||
==Gallery== | |||
== | |||
<gallery> | <gallery> | ||
File:Wild_Arms_Alter_Code_F_Forum_1.jpg|Wild Arms Alter Code: F (SLUS 20937) | File:Wild_Arms_Alter_Code_F_Forum_1.jpg|Wild Arms Alter Code: F (SLUS 20937) | ||
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{{Wild Arms series}} | {{Wild Arms series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Wild-Arms-Alter-Code-F-SLUS-20937-U--29175 Wild Arms Alter Code - F (SLUS 20937) (U)]}} |