Ratchet: Deadlocked: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
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{{TestingEntry
{{TestingEntry
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|Comments=Game runs at full speed most of the time when using OGL HW renderer, occasional stutters here and there but overall a very enjoyable experience. Most graphical glitches are fixed with the latest build using mipmapping = Basic(fast).  
|Comments=Game runs at full speed most of the time when using OGL HW renderer, occasional stutters here and there but overall a very enjoyable experience. Most graphical glitches are fixed with the latest build using mipmapping = Basic(fast).  
|Tester=Quattro55
|Tester=Quattro55
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Manjaro
|CPU=Ryzen 7 5800X
|GPU=GTX 1070
|Revision=v1.7.5660
|Graphics=Default
|Sound=Default
|Comments=Game runs at full speed with extremely few, extremely minimal graphical issues (namely SW mips occasionally messing up spherical objects). Tested predominantly on Vulkan.
|Tester=TheTechnician27
}}
{{TestingFooter}}
{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{noknown}}
{{Issue
|IssueName=Broken software mipmapping
|IsFixed=0
|IssueLevel=0
|Description=While using the software renderer, some surfaces will be incorrectly mipmapped, such as the nodes which the bots activate.
|Workaround=Use hardware mode.
|FirstTestedOn=v1.7.5600
|LastTestedOn=v1.7.5600
|GithubID=5008
}}


==Fixed Issues==
==Fixed Issues==
{{fixed}}
{{Issue
{{Issue
|IssueName=Broken textures
|IssueName=Broken textures
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|IssueLevel=1
|IssueLevel=1
|Description=World geometry and some models will vanish after pausing the game or opening a vendor.
|Description=World geometry and some models will vanish after pausing the game or opening a vendor.
|Workaround=Fixed on later Nightly versions of PCSX2, on Older versions, like 1.6: Go to Config > Video (GS) > Plugin Settings, check the "HW Hacks" checkbox, then enter "Advanced Settings and Hacks". Check the "Fast Texture Invalidation" checkbox. The issue will be fixed after rebooting the game.
|Workaround=Fixed on later Nightly versions of PCSX2. On older versions, like 1.6: Go to Config > Video (GS) > Plugin Settings, check the "HW Hacks" checkbox, then enter "Advanced Settings and Hacks". Check the "Fast Texture Invalidation" checkbox. The issue will be fixed after rebooting the game.
|LastTestedOn=v1.7.4726
|LastTestedOn=v1.7.4726
}}
}}
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==Gallery==
==The gallery==
<gallery>
<gallery>
File:Ratchet_Deadlocked_Forum_1.jpg|Ratchet: Deadlocked (SCUS 97465)
File:Ratchet_Deadlocked_Forum_1.jpg|Ratchet: Deadlocked (SCUS 97465)
</gallery>
</gallery>


{{Ratchet & Clank series}}
{{Ratchet & Clank series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[https://forums.pcsx2.net/Thread-Ratchet-Deadlocked-SCUS-97465-U--29397 Ratchet - Deadlocked (SCUS 97465) (U)]}}
*[https://forums.pcsx2.net/Thread-Ratchet-Deadlocked-SCUS-97465-U--29397 Ratchet - Deadlocked (SCUS 97465) (U)]}}
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