Shin Megami Tensei: Nocturne: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Nocturne Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Nocturne Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/582958-shin-megami-tensei-nocturne Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/582958-shin-megami-tensei-nocturne Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/582958-shin-megami-tensei-nocturne/index.html GameRankings]|84/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shin-megami-tensei-nocturne Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/582958-shin-megami-tensei-nocturne/index.html GameRankings]|84/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-nocturne Metacritic]|82/100}}
|gameinfo          = Set in postapocalyptic Tokyo, Japan, Shin Megami Tensei: Nocturne takes you to a world where nearly the entire population is annihilated by a worldwide catastrophe called the Conception. Now the fate of the entire world lies on the shoulders of one boy, who must battle his way through opposing demonic forces, master the powers of Magatama, and persuade demons to join your party. Some demons may evolve into new forms on their own or can be fused into more powerful monsters.<br />
|gameinfo          = Set in postapocalyptic Tokyo, Japan, Shin Megami Tensei: Nocturne takes you to a world where nearly the entire population is annihilated by a worldwide catastrophe called the Conception. Now the fate of the entire world lies on the shoulders of one boy, who must battle his way through opposing demonic forces, master the powers of Magatama, and persuade demons to join your party. Some demons may evolve into new forms on their own or can be fused into more powerful monsters.<br />
Shin Megami Tensei: Nocturne is a continuation of the popular role-playing series, set in our modern world. It's an average day, as a typical Japanese high school student goes to the hospital, for a visit with his sick teacher. While on the train, he gets a mysterious vision that the Apocalypse is coming. Arriving at the hospital, the boy is sucked into a Vortex Field, into a dark mirror-image of his world. When he learns our world is ending to make room for this new one, he'll do what he can to get back home and (hopefully) stop the Apocalypse.  
Shin Megami Tensei: Nocturne is a continuation of the popular role-playing series, set in our modern world. It's an average day, as a typical Japanese high school student goes to the hospital, for a visit with his sick teacher. While on the train, he gets a mysterious vision that the Apocalypse is coming. Arriving at the hospital, the boy is sucked into a Vortex Field, into a dark mirror-image of his world. When he learns our world is ending to make room for this new one, he'll do what he can to get back home and (hopefully) stop the Apocalypse.  
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|releasedateNTSCU  = October 12, 2004<br />May 6, 2014 <small>(PS2 Classics)</small>
|releasedateNTSCU  = October 12, 2004<br />May 6, 2014 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
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}}


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|GPU=AMD Radeon RX 570
|GPU=AMD Radeon RX 570
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
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*Speedhacks: preset 3
*Speedhacks: preset 3
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*LilyPad 0.12.1 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
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|GPU=NVIDIA GeForce GTX 1050 Ti @ 4GB
|GPU=NVIDIA GeForce GTX 1050 Ti @ 4GB
|Revision=v1.7.0 (dev-341-g0e9dcfbf3)
|Revision=v1.7.0 (dev-341-g0e9dcfbf3)
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|Graphics=GSdx 1.1.0 AVX2, OpenGL (Hardware)
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* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Game runs fine with default settings.
|Tester=Zerron21
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== Trivia ==
== Trivia ==
* Original names: '''真・女神転生 III ノクターン''' (SLPM-65242) & (SLPM-65241) & (SLPM-74205), '''真・女神転生III ノクターン マニアクス''' (SLPM-65462), '''진 여신전생 3: 녹턴''' (SLKA-25076), '''真・女神転生III ノクターン マニアクス クロニクル・エディション''' (SLPM-66681), '''진 여신전생 3: 녹턴 매니악스''' (SLKA-25160)
* Original names: '''真・女神転生 III ノクターン''' (SLPM-65242) & (SLPM-65241) & (SLPM-74205), '''真・女神転生III ノクターン マニアクス''' (SLPM-65462), '''진 여신전생 3: 녹턴''' (SLKA-25076), '''真・女神転生III ノクターン マニアクス クロニクル・エディション''' (SLPM-66681), '''진 여신전생 3: 녹턴 매니악스''' (SLKA-25160)
* Also known as '''Shin Megami Tensei III: Nocturne''' (JP), '''Shin Megami Tensei III: Nocturne Maniax''' (JP), '''Shin Megami Tensei: Lucifer's Call''' (EU)
* Also known as '''Shin Megami Tensei III: Nocturne''' (JP), '''Shin Megami Tensei III: Nocturne Maniax''' (JP), '''Shin Megami Tensei: Lucifer's Call''' (EU)


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|IssueLevel=0
|IssueLevel=0
|Description=The pool of water underneath the maiden in the Fountains of Life flickers.
|Description=The pool of water underneath the maiden in the Fountains of Life flickers.
|Workaround=Go to Config > Video (GS) > Plugin Settings. First change your renderer to OpenGL (Hardware), and then uncheck Allow 8-Bit Textures. Make sure Enable HW Hacks is checked, then click Advanced Settings and Hacks--change Trilinear Filtering to Trilinear (Ultra/Slow).  
|Workaround=On Stable Builds(1.6) and Below: Go to Config > Video (GS) > Plugin Settings. First change your renderer to OpenGL (Hardware), and then uncheck Allow 8-Bit Textures. Make sure Enable HW Hacks is checked, then click Advanced Settings and Hacks--change Trilinear Filtering to Trilinear (Ultra/Slow).
On Dev Builds(1.7): Go to Settings > Graphics > Rendering, set Mipmapping to "Basic(Generated Mipmaps)" and Trilinear Filtering to "Trilinear(Forced)".
}}
}}


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==Fixed Issues==
{{Issue
|IssueName=Glitchy character shadows
|IsFixed=1
|IssueLevel=0
|Description=Characters shadows are either glitched or missing.
|Workaround=
On Stable Builds(1.6) and below: Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Alternatively for Direct 3D9 and 11 (Hardware), go to Config > Video (GS) > Plugin Settings, set CRC Hack Level to "None", turn on "Enable HW Hacks", go to Configure Hacks and enable the "Alpha" hack. This, however, will make NPCs, some objects and shadows visible through walls.
On Dev Builds(1.7): Use any Renderer other than "OpenGL".
}}
==Non-Issues==
{{Issue
{{Issue
|IssueName=Game Blurry
|IssueName=Game Blurry
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|Description=The game looks like a blur filter was applied. This is a multi-leveled issue, but is resolvable. The game itself uses post-process effects which accumulate 3 frames worth of information on screen, which is quite visually messy. On top of this, improper de-interlacing can cause every other frame to be a ghost of the two adjacent ones.  
|Description=The game looks like a blur filter was applied. This is a multi-leveled issue, but is resolvable. The game itself uses post-process effects which accumulate 3 frames worth of information on screen, which is quite visually messy. On top of this, improper de-interlacing can cause every other frame to be a ghost of the two adjacent ones.  
|Workaround=To fix deinterlacing go to Config > Video (GS) > Plugin Settings, and set Interlacing (F5) to 'Bob tff'. The post-process blur can be completely removed by apply the following patch:
|Workaround=To fix deinterlacing go to Config > Video (GS) > Plugin Settings, and set Interlacing (F5) to 'Bob tff'. The post-process blur can be completely removed by apply the following patch:
<spoiler show="Show patch" hide="Hide patch">
{{SpoilerTable|caption=Show patch|text=
<pre>
<pre>
E8FCF8EC.pnach
E8FCF8EC.pnach
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// Remove Motion Blur  
// Remove Motion Blur  
patch=1,EE,002FC0E4,word,00000000 // 00000001
patch=1,EE,002FC0E4,word,00000000 // 00000001
</pre>
</pre>}}
</spoiler>
}}
 
==Fixed Issues==
{{Issue
|IssueName=Glitchy character shadows
|IsFixed=1
|IssueLevel=0
|Description=Characters shadows are either glitched or missing.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Alternatively for Direct 3D9 and 11 (Hardware), go to Config > Video (GS) > Plugin Settings, set CRC Hack Level to "None", turn on "Enable HW Hacks", go to Configure Hacks and enable the "Alpha" hack. This, however, will make NPCs, some objects and shadows visible through walls.
}}
}}


==The gallery==
==Gallery==
<gallery>
<gallery>
File:Shin_Megami_Tensei_Nocturne_Forum_1.jpg|Shin Megami Tensei: Nocturne (SLPM 65462)
File:Shin_Megami_Tensei_Nocturne_Forum_1.jpg|Shin Megami Tensei: Nocturne (SLPM 65462)
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{{Megami Tensei series}}
{{Megami Tensei series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shin-Megami-Tensei-III-Nocturne-Maniax-SLPM-65462-J Shin Megami Tensei III - Nocturne Maniax (SLPM 65462) (J)]
*[https://forums.pcsx2.net/Thread-Shin-Megami-Tensei-III-Nocturne-Maniax-SLPM-65462-J Shin Megami Tensei III - Nocturne Maniax (SLPM 65462) (J)]
*[http://forums.pcsx2.net/Thread-Shin-Megami-Tensei-Lucifer-s-Call-SLES-53363-E Shin Megami Tensei - Lucifer's Call (SLES 53363) (E)]
*[https://forums.pcsx2.net/Thread-Shin-Megami-Tensei-Lucifer-s-Call-SLES-53363-E Shin Megami Tensei - Lucifer's Call (SLES 53363) (E)]
*[http://forums.pcsx2.net/Thread-Shin-Megami-Tensei-Nocturne-SLUS-20911-U--28827 Shin Megami Tensei - Nocturne (SLUS 20911) (U)]
*[https://forums.pcsx2.net/Thread-Shin-Megami-Tensei-Nocturne-SLUS-20911-U--28827 Shin Megami Tensei - Nocturne (SLUS 20911) (U)]
*[http://forums.pcsx2.net/Thread-Shin-Megami-Tensei-Nocturne-Maniax-SLPM-66681-J  Shin Megami Tensei - Nocturne Maniax (SLPM 66681) (J)]}}
*[https://forums.pcsx2.net/Thread-Shin-Megami-Tensei-Nocturne-Maniax-SLPM-66681-J  Shin Megami Tensei - Nocturne Maniax (SLPM 66681) (J)]}}
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