Shining Force Exa: Difference between revisions

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|GPU=NVIDIA GeForce 9800 GT @ 1GB
|GPU=NVIDIA GeForce 9800 GT @ 1GB
|Revision=1.0.0 (r5492)
|Revision=1.0.0 (r5492)
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** Enable INTC Spin Detection
** Enable INTC Spin Detection
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** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx (r5464)
|Graphics=GSdx (r5464)
|Sound=
|Sound=
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|Revision=1.3.0 (git 704)
|Revision=1.3.0 (git 704)
|Graphics=GSdx 0.1.16 SSE4
|Graphics=GSdx 0.1.16 SSE4
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Custom Resolution: 2560x1440
* Custom Resolution: 2560x1440
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** FXAA: Enabled
** FXAA: Enabled
** Shadeboost: Enabled
** Shadeboost: Enabled
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X
* SPU2-X
<spoiler show="Settings" hide="Hide">
<!--
* Module: XAudio2
* Module: XAudio2
* Latency: 150 ms
* Latency: 150 ms
* Sync Mode: TimeStretch
* Sync Mode: TimeStretch
</spoiler>
-->
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=The game itself runs great, but there is an issue regarding memory cards. See the 'Known Issues' section below for further information.
|Comments=The game itself runs great, but there is an issue regarding memory cards. See the 'Known Issues' section below for further information.
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{{Issue
{{Issue
|IssueName=Memory card corruption
|IssueName=Memory card corruption
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=After playing the game for a while, when attempting to save the game, it corrupts the save file on the memory card. When it does get corrupted, the save cannot be deleted by any means, this includes the internal memory card manager, or 3rd party applications such as myMC. It might have something to do with the auto-eject memory card function that PCSX2 randomly seems to do in this game. (Normally it's only supposed to do it when loading Save States).
|Description=On older PCSX2 versions, the game would destroy its own save file after clearing the final boss. Allegedly this could destroy the entire memory card, however testing suggests this only affected the game's own files. The issue was due to improper handling of memory card write commands, causing only a portion of the intended data to be saved. Others suggest this could occur anywhere in the game, but tests suggest saving after the final boss was the main failure point.
|Workaround=Go to Config > Memory Cards > Uncheck "Auto-eject memory cards when loading savestates". This seems to prevent it from happening.  
|Workaround=Fixed since PCSX2 1.7.3577.
*'''Note:''' As a precaution - when playing this game, keep a backup of your Memory Card file handy just in case it does go wrong.
}}
}}


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== Gameplay Screenshots ==
== Gameplay Screenshots ==
<spoiler show="Show images" hide="Hide images">
{{SpoilerTable|caption=Show images|text=
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
Shining Force EXA - Gameplay 001.jpg
Shining Force EXA - Gameplay 001.jpg
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Shining_Force_Exa_Forum_1.jpg
Shining_Force_Exa_Forum_1.jpg
</gallery>
</gallery>
</spoiler>
}}




{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shining-Force-EXA-SLUS-21567-U--29849 Shining Force EXA (SLUS 21567) (U)]}}
*[http://forums.pcsx2.net/Thread-Shining-Force-EXA-SLUS-21567-U--29849 Shining Force EXA (SLUS 21567) (U)]}}
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