Onimusha: Warlords: Difference between revisions

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{{infobox
{{infobox
|image            = Onimusha-Warlords.jpg
|image            = Onimusha-Warlords.jpg
|caption          = NTSC-U Cover
|caption          = NTSC-U cover
|developer        = Capcom
|developer        = Capcom
|publisher        = [[Capcom]]
|publisher        = [[Capcom]]
|genre            = Action, Adventure, Horror
|genre            = Action, Adventure, Horror
|gameinfo          = As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue and avenge her. An entire legion of demon warriors stands between you and the princess, so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects, and weather, but in order to triumph, you must stay focused on your mission.
|gameinfo          = As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue her. An entire legion of demon warriors stands between you and the princess so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects and weather. But, in order to triumph, you must stay focused on your mission.
|wikipedia        = [http://en.wikipedia.org/wiki/Onimusha:_Warlords Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Onimusha:_Warlords Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/198238-onimusha-warlords Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/198238-onimusha-warlords Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2001/03/15/onimusha-warlords IGN]|8.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-warlords Metacritic]|86/100}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2001/03/15/onimusha-warlords IGN]|8.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-warlords Metacritic]|86/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/onimusha-warlords-review/1900-2694062/ GameSpot]|8.4/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_onimusha_ps2 Eurogamer]|8/10}}
|au_rating        = MA
|au_rating_text    = Medium Level Animated Violence
|japan_rating      = C
|japan_rating      = C
|japan_rating_text = Crime, Violence
|na_rating_text    = Blood and Gore, Violence
|na_rating_text    = Blood and Gore, Violence
|na_rating        = M
|na_rating        = M
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|french            = SLES-50247
|french            = SLES-50247
|german            = SLES-50247
|german            = SLES-50247
|japanese          = SLPM-65010 & SLUS-20018 & SLPM-66501 & SLPM-74206
|japanese          = SLPM-65010 & SLUS-20018 & SLPM-66501 & SLPM-74206
|english          = SLES-50247 & SLUS-20018 & SLUS-20018GH
|english          = SLES-50247 & SLUS-20018 & SLUS-20018GH
|korean            = SLPM-67507
|korean            = SLPM-67507
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50247<br />SLES-50247/P <small>(Platinum)</small>
|serialsPAL        = SLES-50247<br />SLES-50247/P <small>(Platinum)</small>
|CRCsPAL          = 48258BE5
|CRCsPAL          = 48258BE5<br />07D0AC90 (Akella)
|releasedatePAL    = July 6, 2001<br />June 7, 2002 <small>(Platinum)</small>
|releasedatePAL    = July 6, 2001<br />June 7, 2002 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
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{{TestingHeader|OS=Windows}}
{{TestingEntry
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|Comments=USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at max speed 60fps either in Gsdx Hardware mode or software mode., In Hardware mode chests and enemies could be seen through walls but in software mode everything work fine.
|Comments=USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at max speed 60fps either in Gsdx Hardware mode or software mode., In Hardware mode chests and enemies could be seen through walls but in software mode everything work fine.
|Tester={{ForumUser|Altomar}}
|Tester={{ForumUser|Altomar}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.1.svn5816
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), very light game for any cpu/gpu.
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
{{TestingEntry
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|GPU=Radeon HD 7850
|GPU=Radeon HD 7850
*6GB DDR3-1333
*6GB DDR3-1333
|Revision=
|Revision=1.3.1-20 (GIT)
* 1.3.1-20 (GIT)
|Graphics= GSdx 0.1.16 SSE4
<small style="font-size:10px;">
*Speedhacks:
** EEC: 1 & VUCS: 0
** mVU Flag: ON
** MTVU: ON
</small>
|Graphics=
* GSdx 0.1.16 SSE4
** D3D11 Hardware
** Resolution: 2560x1440
** Enable FXAA: ON
** FPS: 60/60
|Sound=
|Sound=
* SPU2-X 1.3.1-20
* SPU2-X 1.3.1-20
** Module: XAudio2
** Latency: 150ms
** Sync Mode: TimeStretch
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Runs great. Minor graphic issues like mentioned by others; 3D Objects can be seen through the pre-rendered backgrounds. Nothing really game-breaking though.
|Comments=BIOS: USA 2.30, Runs great. Minor graphic issues like mentioned by others; 3D Objects can be seen through the pre-rendered backgrounds. Nothing really game-breaking though. Speedhacks: EEC: 1 & VUCS: 0, mVU Flag, MTVU, D3D11 Hardware, Resolution: 2560x1440, Enable FXAA, FPS: 60/60.
|Tester=Ryudo
|Tester=Ryudo
}}
}}
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|GPU=NVIDIA GeForce GTX1070
|GPU=NVIDIA GeForce GTX1070
*32GB HyperX FURY DDR4 @ 3200MHz
*32GB HyperX FURY DDR4 @ 3200MHz
|Revision=
|Revision=1.5.0-dev-3291
* 1.5.0-dev-3291
|Graphics=GSdx 1.1.0 gsdx32-avx2
<small style="font-size:10px;">
*Speedhacks:
** EEC: 1 & VUCS: 0
** mVU Flag: ON
** MTVU: ON
</small>
|Graphics=
* GSdx 1.1.0 gsdx32-avx2
** OpenGL Hardware
** Resolution: 3x Native (~1080p)
** Enable FXAA: ON
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
** Interpolation: Catmull-Rom
** Module: XAudio2
** Latency: 100ms
** Sync Mode: TimeStretch
* LilyPad 0.12.1
* LilyPad 0.12.1
|Comments=BIOS: USA 1.60, 60fps @ 3x Scaling, all characters have a transparency issue, the background can be seen through all characters, this is especially visible during cutscenes, nothing major, seems to work fine otherwise.
|Comments=BIOS: USA 1.60, 60fps @ 3x Scaling, all characters have a transparency issue, the background can be seen through all characters, this is especially visible during cutscenes, nothing major, seems to work fine otherwise.** OpenGL Hardware, Resolution: 3x Native (~1080p), Enable FXAA. Speedhacks: EEC: 1 & VUCS: 0, mVU Flag, MTVU
|Tester=NullNOVA
|Tester=NullNOVA
}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL-M3
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
<!--
* Speedhacks:
** EEC: -2 & VUCS: 1,
** INTC Spin Detection,
** Wait Loop Detection,
** mVU Flag.
-->
|Graphics=GSdx
<!--
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
-->
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1080p (HD) and 1440p (2K), with no brakes, bugs or freezes. There is of course braking in the videos in the gameplay of the game, but this does not greatly affect the game.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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|Comments={{TestPlaceholder}}
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}}
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{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
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|OS=?
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|GPU=?
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== Trivia ==
== Trivia ==
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Oni1-GP007.jpg
Oni1-GP007.jpg
Oni1-GP008.jpg
Oni1-GP008.jpg
Oni1-GP009.jpg
Oni1-GP0010.jpg
Onimusha_Warlords_Forum_1.jpg
Onimusha_Warlords_Forum_1.jpg
Onimusha_Warlords_Forum_3.jpg
Onimusha_Warlords_Forum_3.jpg
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Onimusha_Warlords_Forum_10.jpg
Onimusha_Warlords_Forum_10.jpg
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Onimusha-SLPM-65010-J--30459 Onimusha (SLPM 65010) (J)]
*[https://forums.pcsx2.net/Thread-Onimusha-SLPM-65010-J--30459 Onimusha (SLPM 65010) (J)]
*[http://forums.pcsx2.net/Thread-Onimusha-Warlords-SLUS-20018-U--29406 Onimusha - Warlords (SLUS 20018) (U)]
*[https://forums.pcsx2.net/Thread-Onimusha-Warlords-SLUS-20018-U--29406 Onimusha - Warlords (SLUS 20018) (U)]
*[http://forums.pcsx2.net/Thread-Onimusha-Warlords-SLES-50247-E--30585 Onimusha - Warlords (SLES 50247) (E)]}}
*[https://forums.pcsx2.net/Thread-Onimusha-Warlords-SLES-50247-E--30585 Onimusha - Warlords (SLES 50247) (E)]}}
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