Onimusha: Warlords: Difference between revisions

Pilot program for test tables visible by default.
mNo edit summary
(Pilot program for test tables visible by default.)
 
(14 intermediate revisions by 3 users not shown)
Line 5: Line 5:
|publisher        = [[Capcom]]
|publisher        = [[Capcom]]
|genre            = Action, Adventure, Horror
|genre            = Action, Adventure, Horror
|gameinfo          = As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue and avenge her. An entire legion of demon warriors stands between you and the princess, so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects, and weather, but in order to triumph, you must stay focused on your mission.
|gameinfo          = As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue her. An entire legion of demon warriors stands between you and the princess so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects and weather. But, in order to triumph, you must stay focused on your mission.
|wikipedia        = [http://en.wikipedia.org/wiki/Onimusha:_Warlords Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Onimusha:_Warlords Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/198238-onimusha-warlords Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/198238-onimusha-warlords Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2001/03/15/onimusha-warlords IGN]|8.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-warlords Metacritic]|86/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/onimusha-warlords-review/1900-2694062/ GameSpot]|8.4/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_onimusha_ps2 Eurogamer]|8/10}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2001/03/15/onimusha-warlords IGN]|8.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-warlords Metacritic]|86/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/onimusha-warlords-review/1900-2694062/ GameSpot]|8.4/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_onimusha_ps2 Eurogamer]|8/10}}
|au_rating        = MA
|au_rating_text    = Medium Level Animated Violence
|japan_rating      = C
|japan_rating      = C
|japan_rating_text = Crime, Violence
|japan_rating_text = Crime, Violence
Line 45: Line 47:
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
Line 116: Line 117:
|Comments=USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at max speed 60fps either in Gsdx Hardware mode or software mode., In Hardware mode chests and enemies could be seen through walls but in software mode everything work fine.
|Comments=USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at max speed 60fps either in Gsdx Hardware mode or software mode., In Hardware mode chests and enemies could be seen through walls but in software mode everything work fine.
|Tester={{ForumUser|Altomar}}
|Tester={{ForumUser|Altomar}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.1.svn5816
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), very light game for any cpu/gpu.
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
{{TestingEntry
{{TestingEntry
Line 154: Line 141:
|GPU=Radeon HD 7850
|GPU=Radeon HD 7850
*6GB DDR3-1333
*6GB DDR3-1333
|Revision=
|Revision=1.3.1-20 (GIT)
* 1.3.1-20 (GIT)
|Graphics= GSdx 0.1.16 SSE4
<small style="font-size:10px;">
*Speedhacks:
** EEC: 1 & VUCS: 0
** mVU Flag: ON
** MTVU: ON
</small>
|Graphics=
* GSdx 0.1.16 SSE4
** D3D11 Hardware
** Resolution: 2560x1440
** Enable FXAA: ON
** FPS: 60/60
|Sound=
|Sound=
* SPU2-X 1.3.1-20
* SPU2-X 1.3.1-20
** Module: XAudio2
** Latency: 150ms
** Sync Mode: TimeStretch
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Runs great. Minor graphic issues like mentioned by others; 3D Objects can be seen through the pre-rendered backgrounds. Nothing really game-breaking though.
|Comments=BIOS: USA 2.30, Runs great. Minor graphic issues like mentioned by others; 3D Objects can be seen through the pre-rendered backgrounds. Nothing really game-breaking though. Speedhacks: EEC: 1 & VUCS: 0, mVU Flag, MTVU, D3D11 Hardware, Resolution: 2560x1440, Enable FXAA, FPS: 60/60.
|Tester=Ryudo
|Tester=Ryudo
}}
}}
Line 186: Line 158:
|GPU=NVIDIA GeForce GTX1070
|GPU=NVIDIA GeForce GTX1070
*32GB HyperX FURY DDR4 @ 3200MHz
*32GB HyperX FURY DDR4 @ 3200MHz
|Revision=
|Revision=1.5.0-dev-3291
* 1.5.0-dev-3291
|Graphics=GSdx 1.1.0 gsdx32-avx2
<small style="font-size:10px;">
*Speedhacks:
** EEC: 1 & VUCS: 0
** mVU Flag: ON
** MTVU: ON
</small>
|Graphics=
* GSdx 1.1.0 gsdx32-avx2
** OpenGL Hardware
** Resolution: 3x Native (~1080p)
** Enable FXAA: ON
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
** Interpolation: Catmull-Rom
** Module: XAudio2
** Latency: 100ms
** Sync Mode: TimeStretch
* LilyPad 0.12.1
* LilyPad 0.12.1
|Comments=BIOS: USA 1.60, 60fps @ 3x Scaling, all characters have a transparency issue, the background can be seen through all characters, this is especially visible during cutscenes, nothing major, seems to work fine otherwise.
|Comments=BIOS: USA 1.60, 60fps @ 3x Scaling, all characters have a transparency issue, the background can be seen through all characters, this is especially visible during cutscenes, nothing major, seems to work fine otherwise.** OpenGL Hardware, Resolution: 3x Native (~1080p), Enable FXAA. Speedhacks: EEC: 1 & VUCS: 0, mVU Flag, MTVU
|Tester=NullNOVA
|Tester=NullNOVA
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=PAL-M3
|Region=NTSC-U/PAL-M3
|OS=Windows 8.1, x64
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=
|Revision=v1.7.0-dev-1907
* v1.7.0-dev-1907
<!--
<small style="font-size:10px;">
* Speedhacks:  
*Speedhacks:
** EEC: -2 & VUCS: 1,
** EEC: -2 & VUCS: 1
** INTC Spin Detection,
** INTC Spin Detection: ON
** Wait Loop Detection,
** Wait Loop Detection: ON
** mVU Flag.
** mVU Flag: ON
-->
</small>
|Graphics=GSdx
|Graphics=
<!--
* GSdx
* Renderer: Direct3D 11 and OpenGL (Hardware)
** Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440  
** Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
** Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
** Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
** Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
** CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
** Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
** Blending Accuracy: Basic (Recommended)
* FXAA Shader
** FXAA Shader
* External Shader
** External Shader
-->
|Sound=
|Sound=
*SPU2-X
*SPU2-X
Line 244: Line 201:
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
Line 256: Line 211:
|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
Line 267: Line 235:
* Also known as '''Onimusha'''
* Also known as '''Onimusha'''
* Software mode will look a lot clearer if you set the interlacing mode to weave tff during gameplay and to auto during FMVs.
* Software mode will look a lot clearer if you set the interlacing mode to weave tff during gameplay and to auto during FMVs.


==Known Issues==
==Known Issues==
Line 286: Line 253:
|Workaround=Make sure your EE/IOP and VU Clamp modes are set to "Normal" and try again. (Thanks Ice Queen Zero)
|Workaround=Make sure your EE/IOP and VU Clamp modes are set to "Normal" and try again. (Thanks Ice Queen Zero)
}}
}}


== Screenshots ==
== Screenshots ==
Line 298: Line 264:
Oni1-GP007.jpg
Oni1-GP007.jpg
Oni1-GP008.jpg
Oni1-GP008.jpg
Oni1-GP009.jpg
Oni1-GP0010.jpg
Onimusha_Warlords_Forum_1.jpg
Onimusha_Warlords_Forum_1.jpg
Onimusha_Warlords_Forum_3.jpg
Onimusha_Warlords_Forum_3.jpg
Line 308: Line 276:
Onimusha_Warlords_Forum_10.jpg
Onimusha_Warlords_Forum_10.jpg
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Onimusha-SLPM-65010-J--30459 Onimusha (SLPM 65010) (J)]
*[https://forums.pcsx2.net/Thread-Onimusha-SLPM-65010-J--30459 Onimusha (SLPM 65010) (J)]
*[http://forums.pcsx2.net/Thread-Onimusha-Warlords-SLUS-20018-U--29406 Onimusha - Warlords (SLUS 20018) (U)]
*[https://forums.pcsx2.net/Thread-Onimusha-Warlords-SLUS-20018-U--29406 Onimusha - Warlords (SLUS 20018) (U)]
*[http://forums.pcsx2.net/Thread-Onimusha-Warlords-SLES-50247-E--30585 Onimusha - Warlords (SLES 50247) (E)]}}
*[https://forums.pcsx2.net/Thread-Onimusha-Warlords-SLES-50247-E--30585 Onimusha - Warlords (SLES 50247) (E)]}}
ninja
3,000

edits