Evergrace: Difference between revisions

Pilot program for test tables visible by default.
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(Pilot program for test tables visible by default.)
 
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|genre            = Action, RPG
|genre            = Action, RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Evergrace link ]
|wikipedia        = [https://en.wikipedia.org/wiki/Evergrace link ]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197244-evergrace Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/197244-evergrace Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/evergrace Metacritic]|59/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/evergrace Metacritic]|59/100}}
|gameinfo          = Enter a world of intense magic and thunderous battles - where your survival is determined on collecting powerful artifacts and fashioning them to your armour and weaponry. Two complete adventures await Darius and Sharline - heroes who must face an evil reborn. Begin your journey as either hero and discover unique characters and monsters for each adventurer. Master the art of arming yourself with items of incredible might and untold magical abilities to thwart the powers of darkness that have swept into your once peaceful land.
|gameinfo          = Enter a world of intense magic and thunderous battles - where your survival is determined on collecting powerful artifacts and fashioning them to your armour and weaponry. Two complete adventures await Darius and Sharline - heroes who must face an evil reborn. Begin your journey as either hero and discover unique characters and monsters for each adventurer. Master the art of arming yourself with items of incredible might and untold magical abilities to thwart the powers of darkness that have swept into your once peaceful land.
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|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = April 27, 2000
|releasedateNTSCJ  = April 27, 2000
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Comments=BIOS: USA v2.20, A few effects are missing on Hardware mode but are visible in Software mode. Nothing gamebreaking. The Direct3D9 (Hardware) renderer has less graphical glitches than the Direct3D11 one. Runs 60 FPS at 2x Native in Hardware mode. Drops to 30 FPS in Software mode.
|Comments=BIOS: USA v2.20, A few effects are missing on Hardware mode but are visible in Software mode. Nothing gamebreaking. The Direct3D9 (Hardware) renderer has less graphical glitches than the Direct3D11 one. Runs 60 FPS at 2x Native in Hardware mode. Drops to 30 FPS in Software mode.
|Tester=Vibhor
|Tester=Vibhor
}}
{{TestingEntry
|Status=0
|Region=NTSC-J
|OS=Windows 7 x64
|CPU=AMD FX-4300 @ 3.8 GHz
|GPU=GeForce GTX 1050 @ 2 Gb
|Revision=v1.5.0 (dev-3007 gf8a6a3c6e)
|Graphics=GSdx 1.1.0
|Sound=SPU2-X 2.0.0
|Comments=Black screen after the introduction video for both Shalami and Yuterald.
|Tester=kinezumi
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 Home X64
|CPU=
|GPU=
|Revision=1.7.0-20210802002459
|Graphics=build-in
|Sound=build-in
|Comments=Playing the game with Automatic Gamefixes enabled should bypass black screen after the introduction video for both Shalami and Yuterald.
|Tester=DarkSolidSnake
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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{{TestingHeader|OS=Linux}}
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{{TestingEntry
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|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
* Original names: '''エヴァーグレイス''' (SLPS-25003)
* Original names: '''エヴァーグレイス''' (SLPS-25003)


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Miscolored ground textures in the hardware renderer.
|IssueName=Miscolored ground textures
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The ground texture is missing the white textures in the hardware renderers.
|Description=Ground textures are missing white parts.
|Workaround=In the OpenGL renderer set Blending Unit Accuracy to High or above. Alternatively switch to the software renderer.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to at least "High". Alternatively switch to Sofware mode by setting Renderer to any of the "(Software)" options.
}}
}}


{{Issue
|IssueName=Various Mipmapping Issues in the hardware renderer
|IsFixed=0
|IssueLevel=0
|Description=The game suffers from various improper effects due to incomplete mipmapping implementation in the hardware renderer
|Workaround=Switch to Sofware mode by setting Renderer to any of the "(Software)" options.
}}


== Gameplay Screenshots ==
== Gameplay Screenshots ==
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Evergrace_Forum_2.jpg
Evergrace_Forum_2.jpg
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Evergrace-SLES-50050-E--29005 Evergrace (SLES 50050) (E)]
*[https://forums.pcsx2.net/Thread-Evergrace-SLES-50050-E--29005 Evergrace (SLES 50050) (E)]
*[http://forums.pcsx2.net/Thread-Evergrace-SLUS-20016-U--30164 Evergrace (SLUS 20016) (U)]}}
*[https://forums.pcsx2.net/Thread-Evergrace-SLUS-20016-U--30164 Evergrace (SLUS 20016) (U)]}}
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