Reservoir Dogs: Difference between revisions
Pilot program for test tables visible by default.
(Issue param) |
(Pilot program for test tables visible by default.) |
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
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|Region=? | |||
|OS=? | |||
|CPU=? | |||
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|Revision=? | |||
|Graphics=? | |||
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|Comments={{TestPlaceholder}} | |||
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==Known Issues== | ==Known Issues== | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=When the screen is using a postprocessing effect, opaque lines will show up. | |Description=When the screen is using a postprocessing effect, opaque lines will show up. | ||
|Workaround= | |Workaround=Unfixable without software mode until ~v1.7.5650. Presently, setting 'Texture Inside RT' to 'Inside Target' fixes it, and this will be added to the GameDB in the near future. For older versions of PCSX2, use Software mode. | ||
|LastTestedOn=v1.7. | |LastTestedOn=v1.7.5670 | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> |