Reservoir Dogs: Difference between revisions
Pilot program for test tables visible by default.
m (You have not provided enough information for a complete test entry. Please specify OS, PCSX2 revision and a region (PAL or NTSC-U) of your game.) Tag: Manual revert |
(Pilot program for test tables visible by default.) |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 30: | Line 30: | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-53775 | |serialsPAL = SLES-53775 | ||
|CRCsPAL = | |CRCsPAL = 36c11474 | ||
|releasedatePAL = August 25, 2006 | |releasedatePAL = August 25, 2006 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
Line 45: | Line 45: | ||
}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 Pro x64 21H2 | |||
|CPU=Intel i5-6600K @ 3.50 GHz (4 GPUs) | |||
|GPU=NVidia RTX 2060 16GB | |||
|Revision=v1.7.3375 | |||
|Graphics=Software, HW Mode (Vulkan) | |||
|Sound=Cubeb | |||
|Comments=Quick test done to check a new PR. Only played through the first tutorial level. Hardware mode will show opaque lines in the Pause menu and during the Bullet Fest mode. | |||
|Tester=IlDucci | |||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=Linux}} | |||
{{TestingEntry | {{TestingEntry | ||
|Status=? | |Status=? | ||
Line 56: | Line 70: | ||
|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingHeader|OS= | |||
{{TestingEntry | {{TestingEntry | ||
|Status=? | |Status=? | ||
Line 72: | Line 85: | ||
|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Opaque lines during the Pause menu and Bullet Fest mode (Hardware mode) | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=When the screen is using a postprocessing effect, opaque lines will show up. | ||
|Workaround= | |Workaround=Unfixable without software mode until ~v1.7.5650. Presently, setting 'Texture Inside RT' to 'Inside Target' fixes it, and this will be added to the GameDB in the near future. For older versions of PCSX2, use Software mode. | ||
|LastTestedOn=v1.7.5670 | |||
<gallery widths="175px" heights="100px"> | |||
File:ReservoirDogs_HW3.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution. Defects from the issue are visible. | |||
File:ReservoirDogs_HW4.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution. Defects from the issue are visible. | |||
File:ReservoirDogs_HW5.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution. Defects from the issue are visible. | |||
File:ReservoirDogs_SW1.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone. | |||
File:ReservoirDogs_SW2.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone. | |||
File:ReservoirDogs_SW3.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone. | |||
</gallery> | |||
}} | }} | ||
== | |||
==Gallery== | |||
<gallery> | <gallery> | ||
File:Reservoir_Dogs_Forum_1.jpg|Reservoir Dogs (SLUS 21479) | File:Reservoir_Dogs_Forum_1.jpg|Reservoir Dogs (SLUS-21479) | ||
File:ReservoirDogs_HW0.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution. | |||
File:ReservoirDogs_HW2.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution. | |||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Reservoir-Dogs-SLUS-21479-U--28653 Reservoir Dogs (SLUS 21479) (U)]}} | *[http://forums.pcsx2.net/Thread-Reservoir-Dogs-SLUS-21479-U--28653 Reservoir Dogs (SLUS 21479) (U)]}} |