Genji: Dawn of the Samurai: Difference between revisions
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{{infobox | {{infobox | ||
|image = Genji pal dvd.jpg | |image = Genji pal dvd.jpg | ||
|caption = | |caption = | ||
|developer = Game Republic | |developer = Game Republic | ||
|publisher = [[Sony|SCEI]] (AS, JP, KO), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | |publisher = [[Sony|SCEI]] (AS, JP, KO), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | ||
|genre = Action, Adventure | |genre = Action, Adventure | ||
|wikipedia = [https://en.wikipedia.org/wiki/Genji:_Dawn_of_the_Samurai Link] | |||
|gamefaqslink = [https://www.gamefaqs.com/ps2/924365-genji-dawn-of-the-samurai Link] | |||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/genji-dawn-of-the-samurai Metacritic]|74/100}} | |||
|gameinfo = Genji: Dawn of the Samurai is an intense 3D action-adventure game. Inspired by the 11th century Japanese literary masterpiece, "Tale of Genji," Genji: Dawn of the Samurai provides a dramatic samurai plot fused with fantastical Japanese mythology. This historic samurai tale is set against the beautiful and elegant environments of feudal Japan, and delivers a story of two noble warriors engaged in a crusade against mythical forces controlling Japan. In addition, Genji: Dawn of the Samurai features authentic swordplay choreographed by Japan's leading swordsman, and production directed by acclaimed industry veterans.<br /> | |gameinfo = Genji: Dawn of the Samurai is an intense 3D action-adventure game. Inspired by the 11th century Japanese literary masterpiece, "Tale of Genji," Genji: Dawn of the Samurai provides a dramatic samurai plot fused with fantastical Japanese mythology. This historic samurai tale is set against the beautiful and elegant environments of feudal Japan, and delivers a story of two noble warriors engaged in a crusade against mythical forces controlling Japan. In addition, Genji: Dawn of the Samurai features authentic swordplay choreographed by Japan's leading swordsman, and production directed by acclaimed industry veterans.<br /> | ||
Gameplay is third-person combat. The player controls Yoshitsune or Benkei, and both characters are equipped with two basic attacks: Normal and Special. Yoshitsune is your archetypical fast and agile warrior, making up in speed what he lacks in strength. He is able to jump on small platforms (which, if jumped on by Benkei, would collapse). He wields two swords, and can also use his sword to 'hang' onto a ledge before jumping again, allowing him a double jump of sorts. Benkei is the more powerful but slower character, with greater range than Yoshitsune. He uses a large war club, which can also be used to destroy certain structures and heavy doors in the game. | Gameplay is third-person combat. The player controls Yoshitsune or Benkei, and both characters are equipped with two basic attacks: Normal and Special. Yoshitsune is your archetypical fast and agile warrior, making up in speed what he lacks in strength. He is able to jump on small platforms (which, if jumped on by Benkei, would collapse). He wields two swords, and can also use his sword to 'hang' onto a ledge before jumping again, allowing him a double jump of sorts. Benkei is the more powerful but slower character, with greater range than Yoshitsune. He uses a large war club, which can also be used to destroy certain structures and heavy doors in the game. | ||
| | <!-- General props --> | ||
|widescreenpatch = 1 | |||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
|eu_rating = 16+ | |eu_rating = 16+ | ||
|eu_rating_text = Violence | |||
|na_rating = M | |||
|na_rating_text = Blood and Gore, Violence | |na_rating_text = Blood and Gore, Violence | ||
|ko_rating = 15 | |ko_rating = 15 | ||
|japan_rating = C | |japan_rating = C | ||
<!-- Language props --> | |||
|korean = SCKA-20052 | |korean = SCKA-20052 | ||
|italian = SCES-53328 | |italian = SCES-53328 | ||
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|french = SCES-53328 | |french = SCES-53328 | ||
|german = SCES-53328 | |german = SCES-53328 | ||
|japanese = SCES-53328 & SCPS-15095 | |japanese = SCES-53328 & SCPS-15095 & SCPS-19318 | ||
|english = SCES-53328 & SCUS-97471 | |english = SCES-53328 & SCUS-97471 & SCUS-97504 & SCED-53733 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SCES-53328 | |serialsPAL = SCES-53328<br />SCED-53733 <small>(Special Demo)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = October 21, 2005 | |releasedatePAL = October 21, 2005 | ||
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|serialsNTSCJ = SCAJ-20134<br />SCPS-15095<br />SCKA-20052<br />SCPS-19318 <small>(PlayStation 2 the Best)</small><br />PAPX-90522 <small>(Trial)</small> | |serialsNTSCJ = SCAJ-20134<br />SCPS-15095<br />SCKA-20052<br />SCPS-19318 <small>(PlayStation 2 the Best)</small><br />PAPX-90522 <small>(Trial)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = June 28, 2005<br />June 30, 2005<br />September 15, 2005<br />June 29, 2006 <small>(PlayStation 2 the Best)</small><br />May 18, 2007 <small>(BigHit Series)</small> | |releasedateNTSCJ = June 28, 2005 <small>(Asia)</small><br />June 30, 2005<br />September 15, 2005 <small>(Korea)</small><br />June 29, 2006 <small>(PlayStation 2 the Best)</small><br />May 18, 2007 <small>(BigHit Series, Korea)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Q6600 @ 2. | |CPU=Intel Core 2 Quad Q6600 @ 2.40 GHz | ||
|GPU=NVIDIA GeForce 8600 GT | |GPU=NVIDIA GeForce 8600 GT | ||
|Revision=r1888 | |Revision=pre-0.9.7 Beta (r1888) | ||
|Graphics=GSdx r1650 | |Graphics=GSdx (r1650) | ||
|Sound=SPU2-X 1.2.0 | |Sound= | ||
* SPU2-X 1.2.0 | |||
* ? | |||
|Comments=FPS: 30-60. Will run super slow, even with speed hacks. Speed is very dependent on sound plugin. Turning sound off will make it run at full speed, and if you have to have sound try messing with the latency bar. | |Comments=FPS: 30-60. Will run super slow, even with speed hacks. Speed is very dependent on sound plugin. Turning sound off will make it run at full speed, and if you have to have sound try messing with the latency bar. | ||
|Tester=Deedopers | |Tester=Deedopers | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU=Nvidia GTX 285 | |GPU=Nvidia GTX 285 @ 768 MB | ||
|Revision=1.1.0 r5480 | |Revision=1.1.0 (r5480) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5442) | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments=Runs above full speed. | |Comments=Runs above full speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Intel i5 2500K @ | |CPU=Intel i5 2500K @ 3.30 GHz | ||
|GPU=GeForce GTX 460 SE | |GPU=NVIDIA GeForce GTX 460 SE @ 768 MB | ||
|Revision=1.1.0 | |Revision=1.1.0 (r5628) | ||
|Graphics=GSdx r5631 | |Graphics=GSdx (r5631) | ||
|Sound= | |Sound= | ||
* SPU2-X r5559 | * SPU2-X (r5559) | ||
* LilyPad r5403 | * LilyPad (r5403) | ||
|Comments=HACKS: Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode., Heavy on resources. Hardware mode uses about 65% of CPU and GPU power. Software mode working fine with the above mentioned processor. | |Comments=HACKS: Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode., Heavy on resources. Hardware mode uses about 65% of CPU and GPU power. Software mode working fine with the above mentioned processor. | ||
|Tester=Yuri | |Tester=Yuri | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 | |OS=Windows 7 | ||
|CPU=Intel | |CPU=Intel Core i3-550 @ 3.20 GHz | ||
|GPU=ATI Radeon HD 5670 | |GPU=ATI Radeon HD 5670 @ 512 MB | ||
|Revision=r5875 | |Revision=1.2.1 (r5875) | ||
<!-- | |||
* Speedhacks: | |||
** EE Cyclerate: 2 | |||
** MTVU: Enabled | |||
** INTC Spin Detection: ✓ | |||
** Wait Loop Detection: ✓ | |||
** mVU Flag Hack: ✓ | |||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X 1.2.0 | * SPU2-X 1.2.0 | ||
* | * LilyPad 0.11.0 | ||
|Comments= | |Comments=Performance: Runs fine altought I played only the first level. 60 FPS on walking, 50-60 on combat. Drops a lot in boss battle up to 45 FPS not very light game, but not very demanding too. Overall playable. | ||
|Tester=Razor96 | |Tester=Razor96 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
==Trivia== | ==Trivia== | ||
* Original names: '''源''' (SCPS-15095) & (SCPS-19318), '''겐지''' (SCKA-20052) | * Original names: '''源''' (SCPS-15095) & (SCPS-19318), '''겐지''' (SCKA-20052) | ||
==Known Issues== | ==Known Issues== | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Post-processing effects are not visible in hardware mode. | |||
|Description= | |||
|Workaround=Use software mode. | |Workaround=Use software mode. | ||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Genji-Dawn-of-the-Samurai-SCUS-97471-U--28581 Genji - Dawn of the Samurai (SCUS 97471) (U)]}} | *[http://forums.pcsx2.net/Thread-Genji-Dawn-of-the-Samurai-SCUS-97471-U--28581 Genji - Dawn of the Samurai (SCUS 97471) (U)]}} |
Latest revision as of 05:39, 13 May 2024
Developer(s): Game Republic
Publisher(s): SCEI (AS, JP, KO), SCEA (US), SCEE (EU)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 74/100
Game description: Genji: Dawn of the Samurai is an intense 3D action-adventure game. Inspired by the 11th century Japanese literary masterpiece, "Tale of Genji," Genji: Dawn of the Samurai provides a dramatic samurai plot fused with fantastical Japanese mythology. This historic samurai tale is set against the beautiful and elegant environments of feudal Japan, and delivers a story of two noble warriors engaged in a crusade against mythical forces controlling Japan. In addition, Genji: Dawn of the Samurai features authentic swordplay choreographed by Japan's leading swordsman, and production directed by acclaimed industry veterans.
Gameplay is third-person combat. The player controls Yoshitsune or Benkei, and both characters are equipped with two basic attacks: Normal and Special. Yoshitsune is your archetypical fast and agile warrior, making up in speed what he lacks in strength. He is able to jump on small platforms (which, if jumped on by Benkei, would collapse). He wields two swords, and can also use his sword to 'hang' onto a ledge before jumping again, allowing him a double jump of sorts. Benkei is the more powerful but slower character, with greater range than Yoshitsune. He uses a large war club, which can also be used to destroy certain structures and heavy doors in the game.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
pre-0.9.7 Beta (r1888) | GSdx (r1650) |
|
FPS: 30-60. Will run super slow, even with speed hacks. Speed is very dependent on sound plugin. Turning sound off will make it run at full speed, and if you have to have sound try messing with the latency bar. | Deedopers |
NTSC-U | Windows |
|
1.1.0 (r5480) | GSdx SSE41 (r5442) |
|
Runs above full speed. | |
NTSC-U | ? |
|
1.1.0 (r5628) | GSdx (r5631) |
|
HACKS: Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode., Heavy on resources. Hardware mode uses about 65% of CPU and GPU power. Software mode working fine with the above mentioned processor. | Yuri |
NTSC-U | Windows 7 |
|
1.2.1 (r5875) | GSdx |
|
Performance: Runs fine altought I played only the first level. 60 FPS on walking, 50-60 on combat. Drops a lot in boss battle up to 45 FPS not very light game, but not very demanding too. Overall playable. | Razor96 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: 源 (SCPS-15095) & (SCPS-19318), 겐지 (SCKA-20052)
Known Issues
No post-processing effects
- Status: Active
- Type: Minor
- Description: Post-processing effects are not visible in hardware mode.
- Workaround: Use software mode.
- Games rated C in Japan
- Games rated M in North America
- Games rated 16+ in Europe
- Games rated 15 in Korea
- Games with widescreen support
- CPU intensive games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
- Adventure
- Games by Game Republic
- Games without test cases
- Games with known issues
- Games with minor issues