Silent Hill 3: Difference between revisions
→Fixed Issues
Amyroxwell (talk | contribs) No edit summary |
Amyroxwell (talk | contribs) |
||
Line 270: | Line 270: | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Grain filter is absent in Hardware mode. | |Description=Grain filter is absent in Hardware mode. | ||
|Workaround=On newer nightly version there is a pop-up with instructions of how to enable the fix, follow said instructions.(Not enabled by default due to how hard it can make run on older systems). | |Workaround=On newer nightly version there is a pop-up with instructions of how to enable the fix, follow said instructions. (Not enabled by default due to how hard it can make the game to run on older systems). | ||
Note: for 1.6 and older: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher. | Note: for 1.6 and older: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher. | ||
}} | }} | ||
Line 280: | Line 280: | ||
|AffectedVersions=NTSC | |AffectedVersions=NTSC | ||
|Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage. | |Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage. | ||
|Workaround=The Issue | |Workaround=The Issue has been fixed on the latest nightly build, PR that fixed it was 11028. (Loading a savestate or changing from hardware to software will make the issue re-appear) | ||
Note: For older versions like 1.6 there is no fix. | Note: For older versions like 1.6 there is no fix. | ||
}} | }} |