Jak X: Combat Racing: Difference between revisions
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|GPU=NVIDIA GeForce RTX 2080 | |GPU=NVIDIA GeForce RTX 2080 | ||
|Revision=1.7.0-dev-191-g5118aba45 | |Revision=1.7.0-dev-191-g5118aba45 | ||
< | <!-- | ||
* EE Cyclerate: 2 | * EE Cyclerate: 2 | ||
* EE Cycle Skipping: 2 | * EE Cycle Skipping: 2 | ||
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* MTVU: Yes | * MTVU: Yes | ||
* Preset: 2 | * Preset: 2 | ||
--> | |||
|Graphics=GSdx 1.2.0 | |Graphics=GSdx 1.2.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution: 3x | * Internal Resolution: 3x | ||
* 8-bit Textures: Yes | * 8-bit Textures: Yes | ||
* Large Framebuffer: Yes | * Large Framebuffer: Yes | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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Alternatively use software mode. | Alternatively use software mode. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Player 2's screen is corrupted in split-screen mode. | |IssueName=Player 2's screen is corrupted in split-screen mode. | ||
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|Description=Player's 2's screen is entirely white with only HUD icons visible, which will repeat themselves in a small trail. | |Description=Player's 2's screen is entirely white with only HUD icons visible, which will repeat themselves in a small trail. | ||
|Workaround=Only known workaround is software mode. | |Workaround=Only known workaround is software mode. | ||
}} | |||
{{Issue | |||
|IssueName=Afterburner detaches from the back of vehicle | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=While boosting, the afterburner frequently comes off the back of the vehicle, both horizontally and vertically. This especially seems to happen during tight drifts. | |||
|Workaround=Go to per-game emulation settings and uncheck 'Enable Instant VU1'. This may have a small impact on performance. | |||
|FirstTestedOn=[https://github.com/PCSX2/pcsx2/issues/10936 v1.7.5884] | |||
|LastTestedOn=v1.7.5661 | |||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=While jumping, the hang-time counter ticking noise instead sounds like a semi truck's horn. | |Description=While jumping, the hang-time counter ticking noise instead sounds like a semi truck's horn. | ||
|Workaround=Fixed as of v1.7.2370. | |Workaround=Fixed as of v1.7.2370. No known workaround for older versions. | ||
|FirstTestedOn=[https://github.com/PCSX2/pcsx2/issues/3120 v1.5.0-dev-3283-ge2d899231] | |||
|LastTestedOn=[https://github.com/PCSX2/pcsx2/pull/5533 v1.7.2370] | |||
}} | }} | ||
{{Jak and Daxter series}} | {{Jak and Daxter series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Jak-X-Combat-Racing-SCUS-97429-U--28523 Jak X - Combat Racing (SCUS 97429) (U)]}} |