Super Monkey Ball Deluxe: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |Status=2 | ||
|Region=NTSC-U | |Region=NTSC-U | ||
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*Remember that different minigames will perform differently. | *Remember that different minigames will perform differently. | ||
In the story mode and most of the minigames I am able to get ~60fps at 3x Resolution. | In the story mode and most of the minigames I am able to get ~60fps at 3x Resolution. | ||
|Tester=SHunter | |||
|Tester= | |||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Text is Deep Orange Instead of Yellow | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=The text in the game, such as in the menus, is a deep orange instead of a yellow like it's supposed to be. | ||
|Workaround= | |Workaround=Use 'Full' blending in hardware mode or use software mode. | ||
|LastTestedOn=v1.7.5661 | |||
}} | }} | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Right Screen is Cut Off | |IssueName=Right Screen is Cut Off | ||
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|Description=When you play the game at all you will see that the right portion of the screen is cut off. | |Description=When you play the game at all you will see that the right portion of the screen is cut off. | ||
|Workaround=Do not use a custom resolution only use native and the multiples. (EX: 2x Native) Newer versions of PCSX2 removed custom resolutions fixing this issue. | |Workaround=Do not use a custom resolution only use native and the multiples. (EX: 2x Native) Newer versions of PCSX2 removed custom resolutions fixing this issue. | ||
}} | }} | ||
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|Description=Cutscenes may not work properly and in-game the fps reading doesn't match what you see. | |Description=Cutscenes may not work properly and in-game the fps reading doesn't match what you see. | ||
|Workaround=Do not set '''EE Cyclerate''' or '''VU Cycle Stealing''' to more than 1. | |Workaround=Do not set '''EE Cyclerate''' or '''VU Cycle Stealing''' to more than 1. | ||
}} | |||
{{Issue | |||
|IssueName=Red Screen in Target | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=This issue is for the minigame ''Monkey Target DX''. Although the game doesn't freeze, you will get a red screen that renders the minigame virtually unplayable. | |||
|Workaround=No known solution | |||
|LastTestedOn=v1.7.5661 | |||
}} | }} | ||
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{{Super Monkey Ball series}} | {{Super Monkey Ball series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Super-Monkey-Ball-Deluxe-SLUS-20918-U--29778 Super Monkey Ball Deluxe (SLUS 20918) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Super-Monkey-Ball-Deluxe-SLES-53037-E--30384 Super Monkey Ball Deluxe (SLES 53037) (E)]}} |