Tokyo Xtreme Racer: Zero: Difference between revisions

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|Revision=
|Revision=
1.0.0 (r5350)
1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
<!--
EE/VU Rounding: Chop/Zero
EE/VU Rounding: Chop/Zero
EE Cyclerate: 1
EE Cyclerate: 1
VU Cycle Stealing: 1
VU Cycle Stealing: 1
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.40 Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.2.0 (r5782)
|Revision=1.2.0 (r5782)
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Pro x64
|OS=Windows 7 Pro x64
|CPU=Intel Core i3-3240 @ 3.40 Ghz
|CPU=Intel Core i3-3240 @ 3.40 GHz
|GPU=AMD Radeon R7 250
|GPU=AMD Radeon R7 250
|Revision=
|Revision=
1.4.0
1.4.0
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** EE Cyclerate: 0
** EE Cyclerate: 0
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** Wait Loop Detection: Enabled
** Wait Loop Detection: Enabled
** MTVU: Enabled
** MTVU: Enabled
</spoiler>
-->
|Graphics=GSdx SSE4 1.0.0
|Graphics=GSdx SSE4 1.0.0
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
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|Revision=
|Revision=
v1.5.0-dev-2240
v1.5.0-dev-2240
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** EE Cyclerate: 0
** EE Cyclerate: 0
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** Wait Loop Detection: Enabled
** Wait Loop Detection: Enabled
** MTVU: Enabled
** MTVU: Enabled
</spoiler>
-->
|Graphics=
|Graphics=
*GSdx AVX2 (2017/12/20)
*GSdx AVX2 (2017/12/20)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Interlacing: Bob tff
* Interlacing: Bob tff
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* Shader Configuration:
* Shader Configuration:
** Texture Filtering of Display: Enabled
** Texture Filtering of Display: Enabled
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0 (2017/12/20)
* SPU2-X 2.0.0 (2017/12/20)
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|Region=PAL
|Region=PAL
|OS=Windows 7 x64  
|OS=Windows 7 x64  
|CPU=Intel i5 @ 3.30 Ghz
|CPU=Intel i5 @ 3.30 GHz
|GPU=AMD Radeon HD 6000
|GPU=AMD Radeon HD 6000
|Revision=v.1.5.0-dev-2253
|Revision=v.1.5.0-dev-2253
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|Comments=Runs great. No issues.
|Comments=Runs great. No issues.
|Tester=FlatOut
|Tester=FlatOut
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home (64-bit)
|CPU=AMD Ryzen 2600 @3.6 GHz
|GPU=NVIDIA GeForce GTX 1060 6GB
|Revision=1.5.0-20161107100912
|Graphics=GSdx32-AVX
|Sound=
*ZeroSPU2 r2361 0.4.6
*LilyPad
|Comments=Audio issue fixed with ZeroSPU2 r2361 0.4.6 plugin. Otherwise the game works perfectly.
|Tester=Sauce_dip
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i5-9300H @4.1GHz
|GPU=Nvidia GTX 1650
|Revision=1.6.0
<!--
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** All other hacks enabled
-->
|Graphics=GSDX32-AVX2
<!--
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* Internal resolution: 2x native
* Widescreen patch enabled
-->
|Sound=
*SPU2-X
*LilyPad
|Comments= Torque/horsepower graphs have lines when upscaled; HW hacks don't fix this. When using Direct3D11 (HW), Speed King's/White Charisma's/???'s intros don't display properly; screen turns grey when there should be a white inverted filter (use OpenGL or Software instead). Rivals with a "SECRET?!" status bug out in the "Rivals" menu. They normally appear as silhouettes; hardware renderers display a blank screen and software renderers show the silhouettes but have garbage at the top of the screen. PCSX2 1.6.0 will crash if widescreen patches are enabled; previous revisions did not have issues with widescreen patches. Runs near perfect aside from graphical bugs.
|Tester=Hyde233
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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