James Bond 007: Everything or Nothing: Difference between revisions

Add test entry
(Added CRC:0EA35B9F)
(Add test entry)
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|Comments=Runs above full speed., IPU videos have sliced picture.
|Comments=Runs above full speed., IPU videos have sliced picture.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11 22621.2361
|CPU=AMD Ryzen 7 5800X
|GPU=NVIDIA GeForce RTX 2070 Super
|Revision=1.7.5042
<spoiler show="Settings" hide="Hide">
* EE Cyclerate: 100%
* EE Cycle Skipping: Disabled
* MTVU: Enabled
</spoiler>
|Graphics=Integrated
<spoiler show="Settings" hide="Hide">
* Renderer: Vulkan
* Internal Resolution: 4x
* Blending Accuracy: High
* Mipmapping: Full
* Trilinear Filtering: Trilinear (PS2)
* Anisotropic Filtering: 16x
* Dithering: Scaled
* Texture Preloading: Full
Hardware Fixes:
* Half Pixel Offset: Special (Texture)
</spoiler>
|Sound=Integrated
<spoiler show="Settings" hide="Hide">
* Output Module: Cubeb
* Synchronization: TimeStretch
* Target Latency: 80ms
</spoiler>
|Comments= Unless Blending Accuracy is atleast set to High fire textures that are placed on walls will look incorrect (as if the fire is 100% opacity) and some lights will shine through walls. Besides that the game performs really well and no other issues were encountered. Both normal Singleplayer and all Local Coop Modes are fully playable.
|Tester=Flachzange
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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