Street Fighter Alpha Anthology: Difference between revisions
Street Fighter Alpha Anthology (view source)
Revision as of 14:17, 14 September 2023
, 14 September 2023→Known Issues
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{{Issue | {{Issue | ||
|IssueName=Extreme Lag | |IssueName=Extreme Lag, Distorted in-game graphics | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Games underperform to an extreme degree, even on high end hardware due to extreme amounts of texture uploads and draws. | |Description=Games underperform to an extreme degree, even on high end hardware due to extreme amounts of texture uploads and draws. | ||
|Workaround= | |Workaround=Use software renderer (older builds) or upgrade to newer version of PCSX2. | ||
}} | }} | ||
This has been fixed. Emulated games now correctly render with the Vulkan renderer, as of latest nightly builds - 1.7. | This has been fixed. Emulated games now correctly render with the HW Vulkan renderer, as of latest nightly builds - 1.7.5004 tested. No configuration changes required. | ||
{{Issue | {{Issue | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=At native resolution, the game renders graphics with uneven pixels, even with integer scaling enabled. | |Description=At native resolution, the game renders graphics with uneven pixels, even with integer scaling enabled. | ||
|Workaround=Use the Vulkan renderer in latest builds | |Workaround=Use the Vulkan renderer in latest builds. 1.7.5004 tested. Set the Rendering resolution to at least 3x (1080p) for correct pixels. | ||
}} | }} | ||