Shadow Tower Abyss: Difference between revisions

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* SPU2-X (r5830)
* SPU2-X (r5830)
* LilyPad (r5822)
* LilyPad (r5822)
|Comments=BIOS: USA v1.60, Direct3D9 (Hardware) gives issues with lighting. Switch to the Direct3D11 for proper lighting. Runs at constant 60 FPS without any speed hacks.
|Comments=BIOS: USA v1.60, Direct3D9 (Hardware) gives issues with lighting. Switch to the Direct3D11 for proper lighting. Runs at constant 60 Video FPS without any speed hacks.
|Tester=Vibhor
|Tester=Vibhor
}}
}}
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|Workaround=Don't use Upscaling
|Workaround=Don't use Upscaling
}}
}}


{{Issue
{{Issue
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}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Malfunctioning lighting
|IssueName=Malfunctioning lighting
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The game is too dark with the Direct3D and Vulkan (Hardware) renderers, and the lighting flickers with both Direct3D, OpenGL (Hardware) renderer.
|Description=The game is too dark with the Direct3D and Vulkan (Hardware) renderers, and the lighting flickers with both Direct3D, OpenGL (Hardware) renderer.
|Workaround=Go to "Config" then "Video", Enable HW Hacks and active "Disable depth emulation" or use software mode
|Workaround=Use Software mode
}}
}}


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