Burnout Revenge: Difference between revisions
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|publisher = [[Electronic Arts]] | |publisher = [[Electronic Arts]] | ||
|genre = Racing | |genre = Racing | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Burnout_Revenge Link] | ||
|gameinfo = Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout revenge also supports online play for challenging other players. | |gameinfo = Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout revenge also supports online play for challenging other players. | ||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
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|widescreenpatch = 1 | |widescreenpatch = 1 | ||
|progressive = 1 | |progressive = 1 | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/927225-burnout-revenge Link] | ||
|numberofonlineplayers = 6 | |numberofonlineplayers = 6 | ||
|numberofplayers = 2 | |numberofplayers = 2 | ||
|reviewlinks = {{ReviewLink|[https://www.gamespot.com/reviews/burnout-revenge-review/1900-6132965/ GameSpot]|9.1/10}}, {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.gamespot.com/reviews/burnout-revenge-review/1900-6132965/ GameSpot]|9.1/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/burnout-revenge Metacritic]|90/100}}, {{ReviewLink|[http://www.ign.com/articles/2005/09/09/burnout-revenge-3 IGN]|8.9/10}} | ||
|japan_rating_text = Crime | |japan_rating_text = Crime | ||
|japan_rating = B | |japan_rating = B | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Sun is Visible Through Walls | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The | |AffectedVersions=All | ||
|Workaround=In | |Description=The sun can be seen through walls and objects. | ||
|Workaround=In recent v1.5.0 git builds, go to Config > Video (GS) > Plugin Settings, and set the "Renderer" to any of the software modes. There is no fix for older versions. | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Street directions are visible further than they should in Hardware mode at higher resolutions | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Some street directions, like the red crosses sprites that tell you a street is closed, or the yellow arrows that tell you turn, appear before they should in Hardware mode at higher resolutions because the game uses mipmaps to gradually make them appear as you get close to them, but higher resolutions use higher quality versions of the texture, making them opaque earlier. | |||
|Description= | |Workaround=Set Renderer to any of the "(Software)" options. | ||
|Workaround= | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Image is slightly brighter in Hardware mode | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Most of the times when in-game (not in a menu), the Hardware render will be darker than the Software one, likely due to post processing. | ||
|Workaround=Set Renderer to any of the "(Software)" options. | |Workaround=Set Renderer to any of the "(Software)" options. | ||
}} | }} | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Blur is not as intensive in Hardware mode | |IssueName=Blur is not as intensive in Hardware mode | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Workaround=Set Renderer to any of the "(Software)" options. | |Workaround=Set Renderer to any of the "(Software)" options. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black Sky in GSdx Hardware Mode | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=The sky is not rendered in GSdx Hardware mode. | ||
|Workaround= | |Workaround=In the car selection menu, press F9 to change the GSdx to software mode. When the race starts, press F9 again to change back to hardware mode. Fixed in 1.7 | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Vertical bars in multiplayer | |IssueName=Vertical bars in multiplayer |