Ridge Racer V: Difference between revisions
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|gameinfo = The asphalt of Ridge City is once again thundering with high-speed action and palm-sweating competition. The checkered flag is flying and so are the cars. Amazingly detailed visuals, from the glowing of heated brake pads tot he smoldering of tires in a power-slide, will have you captivated as the battle for supremacy races on. It's all about speed, power, and control. With Ridge Racer V, your search for unforgiving racing intensity is over.<br /> | |gameinfo = The asphalt of Ridge City is once again thundering with high-speed action and palm-sweating competition. The checkered flag is flying and so are the cars. Amazingly detailed visuals, from the glowing of heated brake pads tot he smoldering of tires in a power-slide, will have you captivated as the battle for supremacy races on. It's all about speed, power, and control. With Ridge Racer V, your search for unforgiving racing intensity is over.<br /> | ||
In Ridge Racer V the player is a racing driver taking part in events across Ridge City in a variety of fictional cars. The focus is on accessible and fun driving rather than simulating how a car behaves in the real world; as such the player is encouraged to powerslide around most corners by tapping the brake when entering the turn. | In Ridge Racer V the player is a racing driver taking part in events across Ridge City in a variety of fictional cars. The focus is on accessible and fun driving rather than simulating how a car behaves in the real world; as such the player is encouraged to powerslide around most corners by tapping the brake when entering the turn. | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Ridge_Racer_V Link] | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/198478-ridge-racer-v Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ridge-racer-v Metacritic]|78/100}} | ||
|numberofplayers = 2 | |numberofplayers = 2 | ||
|widescreenpatch = 1 | |widescreenpatch = 1 |
Revision as of 08:42, 18 August 2022
Developer(s): Namco
Publisher(s): Namco
Genre: Racing
Wikipedia: Link
Game review links: Metacritic: 78/100
Game description: The asphalt of Ridge City is once again thundering with high-speed action and palm-sweating competition. The checkered flag is flying and so are the cars. Amazingly detailed visuals, from the glowing of heated brake pads tot he smoldering of tires in a power-slide, will have you captivated as the battle for supremacy races on. It's all about speed, power, and control. With Ridge Racer V, your search for unforgiving racing intensity is over.
In Ridge Racer V the player is a racing driver taking part in events across Ridge City in a variety of fictional cars. The focus is on accessible and fun driving rather than simulating how a car behaves in the real world; as such the player is encouraged to powerslide around most corners by tapping the brake when entering the turn.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
13 11 2012 1.1.0 r5452- | GSdx 5442 SSE41 [29 10 2012] |
|
Runs above full speed., IPU videos are broken. Ingame textures are corrupt. | |
PAL | Windows 7 Ultimate 64bit |
|
Pcsx2 1.2.1 |
|
|
Corrupt textures in hardware mode. Looks fine in software mode. All speedhacks used except fast cdvd. EE Cyclerate=1 , VU Cycle Stealing=0. | RoafBeast |
PAL | Windows 7 x64 |
|
v1.5.0-dev-1593 | Default | Default | Runs decently, intro cutscene parts are broken and Car textures are corrupted in Hardware mode. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | openSUSE Leap 15.3 |
|
1.7.2377 | GS SW |
|
Full 60 FPS in software mode and no big glitches to bat | Mig29superfan |
Trivia
- Original names: リッジレーサーファイブ (SLPS-20001) & (SLPS-71502)
- Also known as Ridge Racer 5
Known Issues
Intro cutscene obscured
- Status: Active
- Type: Minor
- Description: The cutscence parts of the intro sequence are obscured by garbage data in Hardware mode.
- Workaround: Temporarily switch to Software mode during the intro with the F9 key.
Gaps/lines in HUD items
- Status: Active
- Type: Minor
- Description: HUD items have gaps/lines in Hardware mode with Internal Resolution set to 2x Native or higher.
- Workaround: Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL (Hardware)", click "Enable HW Hacks", go to Configure Hacks and enable the "Wild Arms Offset" hack. Some horizontal lines will remain above or below a few of the items. To avoid the issue completely set the Internal Resolution to "Native" or switch to Software mode by setting Renderer to any of the "(Software)" options.
White, Flashing car shadows
- Status: Active
- Type: Minor
- Description: Car shadows are white and flash on and off, and stretch in height from the ground to the car.
- Workaround: There is no known solution.
Corrupted car textures
- Status: Active
- Type: Minor
- Description: Car textures are corrupted and change while driving in Hardware mode.
- Workaround: Switch to Software mode by setting Renderer to any of the "(Software)" options.
Missing car reflections
- Status: Active
- Type: Minor
- Description: Reflections on the cars are only visible as bars moving accross the length of the car while driving when using Direct3D 9 or 11 Hardware mode.
- Workaround: Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
The gallery
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Ridge Racer V (SLPS 20001)
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