The Getaway: Black Monday: Difference between revisions
Fixed per link125.
(Pilot program for test tables visible by default.) |
(Fixed per link125.) |
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(One intermediate revision by the same user not shown) | |||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Missing shadows in Direct3D 11 and Direct3D 12 Hardware renderers | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=The shadows are completely missing when setting Hardware renderer to Direct3D 11 or Direct3D 12. | ||
|Workaround= | |Workaround=Set Hardware renderer to "OpenGL", "Vulkan" or to Software renderer in Config > Graphics Settings. Also keep in mind that a white semi-transparent wall will appear in "OpenGL" or "Vulkan" renderers. | ||
}} | }} | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Semi-transparent wall | |IssueName=Semi-transparent wall | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=A white semi-transparent wall appears in front of the character. | |Description=A white semi-transparent wall appears in front of the character. | ||
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}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Characters being able to see you/shoot you through walls | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=Other characters being able to see you/shoot you through walls. | ||
|Workaround= | |Workaround=Go to Config > Emulation Settings, VUs tab, and set both VU0 and VU1 to SuperVU. | ||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[https://forums.pcsx2.net/Thread-Getaway-The-Black-Monday-SCUS-97408-U--28452 Getaway, The - Black Monday (SCUS 97408) (U)]}} | *[https://forums.pcsx2.net/Thread-Getaway-The-Black-Monday-SCUS-97408-U--28452 Getaway, The - Black Monday (SCUS 97408) (U)]}} |