Ridge Racer V: Difference between revisions

These have been tested by link125 and JordanTheToast.
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(These have been tested by link125 and JordanTheToast.)
 
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== Trivia ==
== Trivia ==
* Original names: '''リッジレーサーファイブ''' (SLPS-20001) & (SLPS-71502)
* Original names: '''リッジレーサーファイブ''' (SLPS-20001) & (SLPS-71502)
* Also known as '''Ridge Racer 5'''
* Also known as '''Ridge Racer 5'''


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Intro cutscene obscured
|IssueName=Corrupted car textures
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The cutscence parts of the intro sequence are obscured by garbage data in Hardware mode.
|Description=Car textures are corrupted and change while driving in Hardware mode. A colorful strip of pixels also runs out of the left side of the speedometer.
|Workaround=Temporarily switch to Software mode during the intro with the F9 key.
|Workaround=Switch to the Software renderer.
|LastTestedOn=v1.7.5860
}}
 
==Fixed Issues==
{{Issue
|IssueName=Audio issues
|IsFixed=1
|IssueLevel=0
|Description=Audio skips & crackles regardless of settings or game speed.
|Workaround=No known workaround
|LastTestedOn=v1.7.5860
}}
}}
{{Issue
{{Issue
|IssueName=Gaps/lines in HUD items
|IssueName=Missing car reflections
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=HUD items have gaps/lines in Hardware mode with Internal Resolution set to 2x Native or higher.
|Description=Reflections on the cars are only visible as bars moving accross the length of the car while driving when using Direct3D 9 or 11 Hardware mode.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL (Hardware)", click "Enable HW Hacks", go to Configure Hacks and enable the "Wild Arms Offset" hack. Some horizontal lines will remain above or below a few of the items. To avoid the issue completely set the Internal Resolution to "Native" or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
|LastTestedOn=v1.7.5860
}}
}}
{{Issue
{{Issue
|IssueName=White, Flashing car shadows
|IssueName=White, Flashing car shadows
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Car shadows are white and flash on and off, and stretch in height from the ground to the car.
|Description=Car shadows are white and flash on and off, and stretch in height from the ground to the car.
|Workaround=There is no known solution.
|Workaround=There is no known solution.
|LastTestedOn=v1.7.5860
}}
}}
{{Issue
{{Issue
|IssueName=Corrupted car textures
|IssueName=Intro cutscene obscured
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Car textures are corrupted and change while driving in Hardware mode.
|Description=The cutscence parts of the intro sequence are obscured by garbage data in Hardware mode.
|Workaround=Switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Temporarily switch to Software mode during the intro with the F9 key.
|LastTestedOn=v1.7.5860
}}
}}
==Non-Issues==
{{Issue
{{Issue
|IssueName=Missing car reflections
|IssueName=Gaps/lines in HUD items
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=-1
|Description=Reflections on the cars are only visible as bars moving accross the length of the car while driving when using Direct3D 9 or 11 Hardware mode.
|Description=HUD items have gaps/lines in Hardware mode with Internal Resolution set to 2x Native or higher.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL (Hardware)", click "Enable HW Hacks", go to Configure Hacks and enable the "Wild Arms Offset" hack. Some horizontal lines will remain above or below a few of the items. To avoid the issue completely set the Internal Resolution to "Native" or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Audio issues
|IsFixed=0
|IssueLevel=0
|Description=Audio skips & crackles regardless of settings or game speed.
|Workaround=No known workaround
}}
}}


==The gallery==
==Gallery==
<gallery>
<gallery>
File:Ridge_Racer_V_Forum_1.jpg|Ridge Racer V (SLPS 20001)
File:Ridge_Racer_V_Forum_1.jpg|Ridge Racer V (SLPS 20001)
</gallery>
</gallery>


{{Ridge Racer series}}
{{Ridge Racer series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Ridge-Racer-V-SLUS-20002-U--28861 Ridge Racer V (SLUS 20002) (U)]
*[https://forums.pcsx2.net/Thread-Ridge-Racer-V-SLUS-20002-U--28861 Ridge Racer V (SLUS 20002) (U)]
*[http://forums.pcsx2.net/Thread-Ridge-Racer-V-SLPS-20001-J--30329 Ridge Racer V (SLPS 20001) (J)]
*[https://forums.pcsx2.net/Thread-Ridge-Racer-V-SLPS-20001-J--30329 Ridge Racer V (SLPS 20001) (J)]
*[http://forums.pcsx2.net/Thread-Ridge-Racer-V-SCES-50000-E--30411 Ridge Racer V (SCES 50000) (E)]}}
*[https://forums.pcsx2.net/Thread-Ridge-Racer-V-SCES-50000-E--30411 Ridge Racer V (SCES 50000) (E)]}}
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