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  • |developer = [[Gameshastra|Gameshastra Inc.]] ...story unfolds as he roams around the village, plays the different village games, and meets Gowri and Gopal, a couple who are in love, but cannot get marrie ...
    3 KB (353 words) - 10:24, 6 April 2021
  • |developer = [[Monster Games|Monster Games Inc.]] ...was the last game to not be released by EA. This also was one of the first games that allowed a player to participate in multiple racing series other than t ...
    3 KB (400 words) - 14:15, 27 December 2016
  • |publisher = [[Electronic Arts|EA Games]] ...er socials, and gear to influence your new lifestyle. Flaunt your attitude by styling your Urbz, and then cross the velvet ropes of an uptown night club, ...
    5 KB (592 words) - 21:35, 8 September 2022
  • ...veloper and publisher, and formerly a developer and manufacturer of arcade games as well. The company has its headquarters in Hakusan, Ishikawa Prefecture. ..." as a result, in order to allow gamers to be able to complete their tough games. ...
    9 KB (1,287 words) - 14:50, 12 February 2018
  • |developer = [[Pipeworks Software|Pipeworks Software, Inc.]] ...e and make music videos with the easy-to-use music video creator. Fun mini-games, co-op gameplay, head-to-head dance battles and karaoke party make Boogie a ...
    5 KB (564 words) - 11:08, 24 August 2022
  • ...part of openGL, I need to init all gl function pointers either manually or by putting back GLEW. Progress is slow but steady ;)</nowiki> : <nowiki>Move onto the rpcs3 project and help those guys. By the way..can you guys make the steering wheel work so I can play Granturism ...
    535 KB (78,475 words) - 16:25, 8 August 2015
  • : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> : <nowiki>Yeah gotta hate those division by zeros on out-of-order conditional checks. I've fallen prey to a few of tho ...
    377 KB (57,671 words) - 16:15, 8 August 2015
  • : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...
    499 KB (74,795 words) - 15:53, 8 August 2015
  • : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...
    499 KB (74,795 words) - 16:04, 8 August 2015
  • ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015
  • : <nowiki>Ha was right :p. 4000th by arcum.</nowiki> : <nowiki>Hopefully by the time you reach 6000 the emulator will become next to perfect.</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • ...the similar list on all available discs, please follow [[Complete List of Games|this link]]. |rowspan="1" |[[Death by Degrees]] ...
    328 KB (36,268 words) - 10:57, 16 March 2024
  • : <nowiki>SPU2-X: Improved (hopefully to perfection) the reporting of NAX by moving code</nowiki> : <nowiki>if so this is a step towards fixing other finicky games).</nowiki> ...
    805 KB (115,223 words) - 16:28, 8 August 2015
  • ...r your own projects ([http://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0]). To browse the similar list on demo discs, please follow [[Comp |rowspan="2" |[[1945 I&II The Arcade Games]] ...
    1.92 MB (210,650 words) - 11:02, 16 March 2024