Return to Castle Wolfenstein: Operation Resurrection: Difference between revisions
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Return to Castle Wolfenstein: Operation Resurrection (view source)
Revision as of 16:13, 17 September 2021
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|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |GPU=NVIDIA GeForce GT 1030 @ 2 GB | ||
|Revision=v1.6.0 | |Revision=v1.6.0 | ||
|Graphics= | |Graphics=GSdx 20200505200719 (MSVC 19.21 SSE4.1/SSE41) 1.2.0 | ||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Native Resolution: 2880×1620 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* FXAA Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 |