Dragon Quest V: Difference between revisions

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{{Issue
{{Issue
|IssueName=Weird sprite colors
|IssueName=Weird sprite colors
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Some of the sprites (hair, mustaches, grass etc...) have weird colors at the edges.
|Description=Some of the sprites (hair, mustaches, grass etc...) have weird colors at the edges. This game has an issue with both of the Forced Bilinear Texture Filtering options from the Config -> Video (GS) -> Plugin Settings menu, when using Hardware rendering.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Renderer to any of the "(Software)" options.
|Workaround= The fix is to select either the "Nearest" Texture Filtering or the "Bilinear (PS2)" Texture Filtering settings found in the Config -> Video (GS) -> Plugin Settings in the newer versions of PCSX2(like 1.5.0 and up). For the older versions (1.2.1 for an example) you go to the same settings and either disable(uncheck) Texture Filtering(this is "Nearest") or you set it up as greyed out (filled box)(this is "Bilinear (ps2)"), checking the box enables Forced Bilinear filtering which is the culprit here.
 
}}
}}


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