Time Crisis 3: Difference between revisions
Jump to navigation
Jump to search
m
no edit summary
FullHealth (talk | contribs) No edit summary |
mNo edit summary |
||
(26 intermediate revisions by 3 users not shown) | |||
Line 8: | Line 8: | ||
|genre = Action, Shooter | |genre = Action, Shooter | ||
|gameinfo = The third installment in Namco's light gun shooting franchise, Time Crisis 3 offers exciting, fast-paced shooting action by the world renowned VSSE agents as they fight to save an innocent nation from total annihilation. Choose from four weapons--machine gun, handgun, shotgun, and grenade-- to blast your way past enemies. Practice your sharpshooting skills in Sniper Combat and multiple gameplay modes. The game also includes multiple gameplay modes, a new playable character, and the original Time Crisis. It's time to warm up that trigger finger and step into the action. | |gameinfo = The third installment in Namco's light gun shooting franchise, Time Crisis 3 offers exciting, fast-paced shooting action by the world renowned VSSE agents as they fight to save an innocent nation from total annihilation. Choose from four weapons--machine gun, handgun, shotgun, and grenade-- to blast your way past enemies. Practice your sharpshooting skills in Sniper Combat and multiple gameplay modes. The game also includes multiple gameplay modes, a new playable character, and the original Time Crisis. It's time to warm up that trigger finger and step into the action. | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Time_Crisis_3 Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/569388-time-crisis-3 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/569388-time-crisis-3 Link] | ||
|korean = SCKA-20015 | |korean = SCKA-20015 | ||
|numberofplayers = 2 | |numberofplayers = 2 | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/time-crisis-3 Metacritic]|81/100}} | ||
|japan_rating = A | |japan_rating = A | ||
|eu_rating = 16+ | |eu_rating = 16+ | ||
Line 92: | Line 92: | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Textures turn black | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= | |Description=In random place, characters textures can become black, the issue disappears after the start of a new stage. | ||
|Workaround= | |Workaround=Use software mode | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Unplayable Framerate on Stages 1-3, 2-2 and 3-2 | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= | |Description=On stage 1-3, near the submarine section on stage 2-2 and the very beginning of stage 3-2, the framerate might suddenly drop to less than 1 FPS on some setups. | ||
|Workaround=Use software mode | |Workaround=Use software mode | ||
}} | }} | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Cutscenes sound is out of sync | |IssueName=Cutscenes sound is out of sync | ||
Line 124: | Line 119: | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The game will add a white filter on screen. | |Description=The game will add a white filter on screen. | ||
|Workaround=Play in OpenGL or Software mode | |Workaround=Play in OpenGL, Vulkan or Software mode (blending accuracy should be set to basic) | ||
}} | |||
{{Issue | |||
|IssueName=Shots don't align with Crosshair | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=In-game shots don't align with the crosshair. | |||
|Workaround=Disable Widescreen Hacks and play in 4:3 Aspect Ratio | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Can't use Light Gun | |IssueName=Can't use Light Gun | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description=Players can't use G-Con in game. | |Description=Players can't use G-Con in game. | ||
|Workaround= | |Workaround=Last PCSX2 Nightly - v1.7.3797 QT build have lightgun feature. | ||
}} | |||
{{Issue | |||
|IssueName=Black Screen on boot | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=The game will crash with some bios revision. | |||
|Workaround=Set the EE cyclerate to -3 No longer required since v1.7.0-dev-469 release. | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black fire artifacts on Stage 3-2 in software mode | ||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=In the location with fire on Stage 3-2, black artifacts appear in software mode | |||
|Workaround=It looks fine on PCSX2 Nightly - v1.7.3797. | |||
}} | |||
{{Issue | |||
|IssueName=White filter on screen in Alicia Winston sniper mode stages | |||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=The game will add a white filter on screen in sniper mode. | ||
|Workaround= | |Workaround=On PCSX2 Nightly - v1.7.3797 on Vulkan it looks fine. | ||
}} | }} | ||