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(→Known Issues: There is no Vulkan renderer... meant to say Direct3D11?) |
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Cutscenes involving flashbacks with a black and white filter instead render as a completely solid black box. Gameplay isn't affected. | |Description=Cutscenes involving flashbacks with a black and white filter instead render as a completely solid black box. Gameplay isn't affected. | ||
|Workaround=Use the OpenGL renderer instead of | |Workaround=Use the OpenGL renderer instead of Direct3D11. | ||
}} | }} | ||