Castlevania: Lament of Innocence: Difference between revisions
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Castlevania: Lament of Innocence (view source)
Revision as of 21:52, 4 October 2020
, 4 October 2020no edit summary
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|Tester=HimaOuji | |Tester=HimaOuji | ||
}} | }} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Pro | |||
|CPU=AMD Ryzen 7 3700X | |||
|GPU=AMD RX 5700XT | |||
|Revision=1.6.0-20200506140834 | |||
|Graphics=GSdx 1.2.0 AVX2 | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* Lilypad 0.12.1 | |||
|Comments=Played with no issues, full speed, at 1440p on Safe(Default) preset. The framepacing can become a little erratic after dropping frames for whatever reason (creating a savestate, pausing the emulation, etc.) causing microstutters when the camera pans following the character, turning on vsync fixes it. | |||
|Tester=NxP3 | |||
}} | |||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{Issue | {{Issue | ||
|IssueName=Doppleganger freeze | |IssueName=Doppleganger freeze | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Before fighting doppleganger, the cutscene will freeze. | |Description=Before fighting doppleganger, the cutscene will freeze. | ||
|Workaround= | |Workaround=Fixed as of 1.6.0. For older versions go to Config > Emulation Settings > EE/IOP tab, and set the Clamping Mode to '''None'''. | ||
}} | }} |