Spy Hunter: Difference between revisions

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NTSC-J Test Configuration Added. Set NTSC-J status to "Playable" on Windows. Added CRCs for NTSC-U and NTSC-J.
(Added Fixed Issues section and removed issue which may have been due to hacks or custom resolution)
(NTSC-J Test Configuration Added. Set NTSC-J status to "Playable" on Windows. Added CRCs for NTSC-U and NTSC-J.)
Line 24: Line 24:
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20056<br />SLUS-20056GH <small>(Greatest Hits)</small>
|serialsNTSCU      = SLUS-20056<br />SLUS-20056GH <small>(Greatest Hits)</small>
|CRCsNTSCU        =
|CRCsNTSCU        = E3ADA82E
|releasedateNTSCU  = September 24, 2001<br />2002 <small>(Greatest Hits)</small>
|releasedateNTSCU  = September 24, 2001<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
Line 40: Line 40:
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65090
|serialsNTSCJ      = SLPM-65090
|CRCsNTSCJ        =
|CRCsNTSCJ        = 70976AE8
|releasedateNTSCJ  = April 25, 2002
|releasedateNTSCJ  = April 25, 2002
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
Line 73: Line 73:
|Comments=Delay VIf1 Stalls, There are occasional texture glitches on the sky map. Also if you run the game with a custom resolution, the right edge of cutscenes will be blurred (You can enable "Switch to GSDx software rendering when a FMV plays" to fix this).
|Comments=Delay VIf1 Stalls, There are occasional texture glitches on the sky map. Also if you run the game with a custom resolution, the right edge of cutscenes will be blurred (You can enable "Switch to GSDx software rendering when a FMV plays" to fix this).
|Tester={{ForumUser|monsterjamp}}
|Tester={{ForumUser|monsterjamp}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core i7 8700 @ 3.2ghz
|GPU=GeForce RTX 2080
|Revision=1.5.0 (r3218)
|Graphics=GSDX 1.1.0
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=Enabled "Delay VIF1 Stalls". Occasional graphical glitches where vertices appear in incorrect places for a single frame.
|Tester={{ForumUser|iDestyKK}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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