Xenosaga Episode II: Jenseits von Gut und Bose: Difference between revisions

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(prequel/sequel info and links)
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|Description=DX11
|Description=DX11
|Workaround=<br/> use TC Off set X 0000, Y 1000
|Workaround=<br/> use TC Off set X 0000, Y 1000
}}
{{Issue
|IssueName=Black ground textures
|IsFixed=0
|IssueLevel=0
|Description=DX11/OpenGL will render some parts of the ground texture as a black box.
|Workaround=<br/> Use the "Disable Safe Features" option.
}}
{{Issue
|IssueName=Bloom artifacts when upscaling
|IsFixed=0
|IssueLevel=0
|Description=Bloom will have artifacts at the edge of the screen when upscaling using OpenGL.
|Workaround=<br/> Use the "Merge Sprite" option. This will cause the battle transition glass shatter effect to have a light blue background, but will fix the artifacts from bloom.
}}
}}


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