Dragon Quest VIII: Journey of the Cursed King: Difference between revisions
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Dragon Quest VIII: Journey of the Cursed King (view source)
Revision as of 06:18, 1 September 2019
, 1 September 2019no edit summary
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|Comments=Game runs at 60+ FPS at all times without noticeable spikes using : x6 Internal Resolution, x8 Anisotropic Filtering, CRC Hack Level on Default. Had to set Round Sprites to Half and Skipdraw to 2 to fix some bugs but nothing game-breaking | |Comments=Game runs at 60+ FPS at all times without noticeable spikes using : x6 Internal Resolution, x8 Anisotropic Filtering, CRC Hack Level on Default. Had to set Round Sprites to Half and Skipdraw to 2 to fix some bugs but nothing game-breaking | ||
|Tester=Wynd | |Tester=Wynd | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Pro | |||
|CPU=Intel Core i7-8700K @ 3.7 GHz | |||
|GPU=Nvidia GeForce GTX 1070 Ti (8 GB) | |||
|Revision=v1.5.0-dev-3264-gd77d440a0 | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
<spoiler show="GSdx Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Interlacing: Automatic (Default) | |||
* Texture Filtering: Bilinear (PS2) | |||
* Allow 8 bit Textures: Disabled | |||
* Large Framebuffer: Disabled | |||
* Internal Resolution: 6x native (~2160p 4K) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Automatic (Default) | |||
* Automatic CRC Level: Automatic (Default) | |||
* Accurate Date: Fast (Default) | |||
* Accurate Blending: Basic (Recommended) | |||
</spoiler> | |||
<spoiler show="HW Hacks" hide="Hide"> | |||
* Disable Safe Features: Enabled | |||
* Round Sprite: Half | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments= | |||
Playable at full speed. Round Sprite on Half fixes artifacts on text when upscaling. As of v1.5.0-dev-2868-gf2f66c02d, requires "Disable Safe Features" to fix character outlines. | |||
* EE/IOP settings at defaults. | |||
* VU settings at defaults. | |||
* Speedhacks at defaults, except MTVU enabled. | |||
|Tester=pandubz | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Shadows are missing in hardware mode. | |Description=Shadows are missing in hardware mode. | ||
|Workaround= | |Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Skipdraw to "1". Or go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Black Boxes | |IssueName=Black Boxes | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|AffectedVersions= | |AffectedVersions=Prior to v1.5.0-dev-2784-gfce391856 | ||
|Description=A black box appears around a character when psyched to maximum Up. | |Description=A black box appears around a character when psyched to maximum Up. | ||
|Workaround= | |Workaround=Build v1.5.0-dev-2784-gfce391856 and newer do not include Direct3D9 and will not have this issue. For older builds, go to Config > Video (GS) > Plugin Settings, and set Renderer to any option but "Direct3D9 (Hardware)". | ||
}} | }} | ||
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{{Issue | {{Issue | ||
|IssueName=Opaque Sepia Filter during some Cutscenes | |IssueName=Opaque Sepia Filter during some Cutscenes | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|AffectedVersions= | |AffectedVersions=Prior to 1.5.0 | ||
|Description=Cutscenes that use the sepia filter are corrupted and will become opaque | |Description=Cutscenes that use the sepia filter are corrupted and will become opaque | ||
|Workaround= | |Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and set Skipdraw to "2". Or use any "(Software)" renderer | ||
}} | |||
{{Issue | |||
|IssueName=Character outlines are blocky and misaligned | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|AffectedVersions=v1.5.0-dev-2868-gf2f66c02d and newer | |||
|Description=Character outlines will appear blocky, oversized and out of place. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and check the "Disable Safe Features" box. | |||
}} | |||
{{Issue | |||
|IssueName=Black lines on edge of screen | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=When upscaling, black lines will appear along the bottom and right sides of the screen. The lines will fade/flicker in and out as the camera rotates. | |||
|Workaround=Keep Internal Resolution at Native, or use a Software renderer. Alternatively, enable Half-pixel Offset to thin them out (small lines will still be present), but this will also break some other effects (water will now have lines going through it). | |||
}} | }} | ||