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{{Issue | {{Issue | ||
|IssueName=Shadows overlapping | |IssueName=Shadows overlapping | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Some shadows overlap with the character's feet. | |Description=Some shadows overlap with the character's feet. | ||
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}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= Blur around some objects | |IssueName=Lack of information In the mini map | ||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=The symbol of doors doesn't appear In the mini map. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings,set "DATE Accuracy" to "Full (slow)". Or switch to Software mode by setting Renderer to any of the "(Software)" options. | |||
}} | |||
{{Issue | |||
|IssueName= Blur around some objects when upscaling | |||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= In Hardware mode when using upscaling resolution some objects have blur around them. | |Description= In Hardware mode when using upscaling resolution some objects have blur around them. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation''' | |Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation''' | ||
Note: this will cause to Shadows overlapping even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''" | Note: this will cause to "Shadows overlapping" even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''" | ||
}} | }} | ||
==The gallery== | ==The gallery== |