Baldur's Gate: Dark Alliance: Difference between revisions
Pilot program for test tables visible by default.
OneBigSpud (talk | contribs) (added prequel info and link) |
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|wikipedia = [https://en.wikipedia.org/wiki/Baldur%27s_Gate:_Dark_Alliance Link] | |wikipedia = [https://en.wikipedia.org/wiki/Baldur%27s_Gate:_Dark_Alliance Link] | ||
|gamefaqslink = [https://www.gamefaqs.com/ps2/468547-baldurs-gate-dark-alliance Link] | |gamefaqslink = [https://www.gamefaqs.com/ps2/468547-baldurs-gate-dark-alliance Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/baldurs-gate-dark-alliance Metacritic]|87/100}} | ||
|gameinfo = | |gameinfo = Baldur's Gate: Dark Alliance is an action RPG with an epic tale of intrigue, explosive spell effects and highly detailed creatures and environments. You play a one of three customizable characters who returns to Baldur's Gate and joins the fight against the darkness that threatens its peace. Take on the monsters solo or with a friend in co-op mode. Baldur's Gate: Dark Alliance is the first game to feature the real time application of the Dungeons & Dragons 3rd Edition rules. | ||
''Baldur's Gate: Dark Alliance'' is the prequel to [[Baldur's Gate: Dark Alliance II]]. | ''Baldur's Gate: Dark Alliance'' is the prequel to [[Baldur's Gate: Dark Alliance II]]. | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Revision=v1.5.0 (dev-2382 gc4068e518) | |Revision=v1.5.0 (dev-2382 gc4068e518) | ||
|Graphics=GSdx SSE4/AVX | |Graphics=GSdx SSE4/AVX | ||
< | <!--; | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|Comments= MUST HAVE 4GB PATCH!!!!! Extremely playable. Nearly perfect 60FPS. Settings: SSE4 GSDx, OpenGL (Hardware), Blend tff (slight blur, 1/2fps), bilinear (PS2), ENABLE: Allow 8 bit textures, HW Hacks, 3x native (4x runs out of memory and gets unstable), Blending unit accuracy is HIGH. Only issue is a slight stutter around fires.The plugin settings window must be set to BALANCED(3) Anything more causes the screen to "tear" on the charectors and artifacts through levels. (latest github as of 5/23/18) | |Comments= MUST HAVE 4GB PATCH!!!!! Extremely playable. Nearly perfect 60FPS. Settings: SSE4 GSDx, OpenGL (Hardware), Blend tff (slight blur, 1/2fps), bilinear (PS2), ENABLE: Allow 8 bit textures, HW Hacks, 3x native (4x runs out of memory and gets unstable), Blending unit accuracy is HIGH. Only issue is a slight stutter around fires.The plugin settings window must be set to BALANCED(3) Anything more causes the screen to "tear" on the charectors and artifacts through levels. (latest github as of 5/23/18) | ||
|Tester=CorruptSS | |Tester=CorruptSS | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 | |||
|CPU=Intel Core i7-6700K @ 4.50 GHz | |||
|GPU=NVIDIA GeForce GTX 1080 Ti HYBRID @ 11 GB | |||
|Revision=1.6.0 | |||
|Graphics=GSdx OpenGL (Hardware) | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=4 GB patched. 60 FPS almost all of the time. -Texture filtering = Bilinear forced - 3xNative rez - 8-bit Texture on - Large Framebuffer on - Anisotropic x16 - Accurate Blending = None - Fast Texture invalidation on - Half-pixel offset = Special (Texture). With those settings the police characters are more visible and fire won't slow the emulation. Played half the game in coop dwarf/mage with no problems. | |||
|Tester=Nabushi | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments=? | |Comments={{TestPlaceholder}} | ||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
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|Comments={{TestPlaceholder}} | |||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
* Original names: '''バルダーズゲート・ダークアライアンス''' (SLPS-25140) & (SLPS-25139) & (SLPS-25291) | * Original names: '''バルダーズゲート・ダークアライアンス''' (SLPS-25140) & (SLPS-25139) & (SLPS-25291) | ||
== Known Issues == | == Known Issues == | ||
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}} | }} | ||
== Gallery == | |||
== | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Baldur's Gate- Dark Alliance - Gsdx 20160722024815.png|<center><small>Horizontal lines in menus (Hardware, 2x Native)</small></center> | Baldur's Gate- Dark Alliance - Gsdx 20160722024815.png|<center><small>Horizontal lines in menus (Hardware, 2x Native)</small></center> | ||
Baldur's Gate- Dark Alliance - Gsdx 20160722030749.png|<center><small>Vertical lines in text boxes (Hardware, 2x Native)</small></center> | Baldur's Gate- Dark Alliance - Gsdx 20160722030749.png|<center><small>Vertical lines in text boxes (Hardware, 2x Native)</small></center> | ||
</gallery> | </gallery> | ||
{{Baldur's Gate series}} | {{Baldur's Gate series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Baldur-s-Gate-Dark-Alliance-SLUS-20035-U--29280 Baldur's Gate - Dark Alliance (SLUS 20035) (U)]}} |