Kingdom Hearts II: Final Mix: Difference between revisions
related game link
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OneBigSpud (talk | contribs) (related game link) |
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|genre = Action, RPG | |genre = Action, RPG | ||
|wikipedia = [http://en.wikipedia.org/wiki/Kingdom_Hearts_II#Final_Mix Link] | |wikipedia = [http://en.wikipedia.org/wiki/Kingdom_Hearts_II#Final_Mix Link] | ||
|gameinfo = Kingdom Hearts II Final Mix improvements include an English voice cast, tweaks in all difficulty modes and a new "Serious Mode" difficulty, new areas and redesigned navigation maps, new scenes from the Japanese Manga, new boss battles against the mysterious Organization XIII, one of the fights that was a cut-scene in the original is now playable, and all censored parts of the game are no longer censored. | |gameinfo = ''Kingdom Hearts II Final Mix'' improvements over the original, [[Kingdom Hearts II]], include an English voice cast, tweaks in all difficulty modes and a new "Serious Mode" difficulty, new areas and redesigned navigation maps, new scenes from the Japanese Manga, new boss battles against the mysterious Organization XIII, one of the fights that was a cut-scene in the original is now playable, and all censored parts of the game are no longer censored. | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/935702-kingdom-hearts-ii-final-mix- Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/935702-kingdom-hearts-ii-final-mix- Link] | ||
|widescreenpatch = 1 | |widescreenpatch = 1 | ||
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|Description=Character has lines following them on the ground | |Description=Character has lines following them on the ground | ||
|Workaround=Set MSAA to 0x in HW Hacks in the GSdx settings. | |Workaround=Set MSAA to 0x in HW Hacks in the GSdx settings. | ||
}} | |||
{{Issue | |||
|IssueName=English patch rom hack causes black screen on load | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=On launching the game PCSX2 will show a black screen for 5 minutes or so while trying to scan layer 1 of the iso. After this time you are brought to the main menu and the game can be played normally. | |||
|Workaround=Making a save state on the main menu seems to reduce the load time to under 10 seconds. with or without loading from the save state that was created. | |||
}} | }} | ||