Drakengard: Difference between revisions

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|Comments=BIOS: USA 2.20. Played up to Chapter 2. Minor issues with ghosting and interlacing can be resolved with trying different interlacing methods and using skipdraw:1. Occasionally some very minor audio stutter during cutscenes. Some cutscenes are not centered, but this might be due to a widescreen patch. FPS steady at 60.
|Comments=BIOS: USA 2.20. Played up to Chapter 2. Minor issues with ghosting and interlacing can be resolved with trying different interlacing methods and using skipdraw:1. Occasionally some very minor audio stutter during cutscenes. Some cutscenes are not centered, but this might be due to a widescreen patch. FPS steady at 60.
|Tester=Anon
|Tester=Anon
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home x64
|CPU=AMD FX 8350 @ 4.00 GHz
|GPU=AMD R9 380 @ 4GB
|Revision=1.5.0 (dev-2339-g1292cd505)
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** MTVU: Enabled
</spoiler>
|Graphics=GSdx 1.1.0 SSE4.1/AVX
<spoiler show="Settings" hide="Hide">
* Large Frame Buffer
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* Internal Resolution: 3x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: off
* Mipmapping: default
* CRC Hack Level: default
* Shader Configuration:
** Texture Filtering of Display: Enabled
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA 2.20. 100% Completion. Used widescreen hacks and no major glitches encountered. Some slowdown, mostly in the early area of the game. Very Playable!
|Tester=Lockedinacoffin
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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