Dragon Quest VIII: Journey of the Cursed King: Difference between revisions

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{{infobox
{{infobox
|image            = 20060630050721!Dragon_Quest_VIII_Journey_of_the_Cursed_King.jpeg‎
|image            = 20060630050721!Dragon_Quest_VIII_Journey_of_the_Cursed_King.jpeg‎
|caption          = NTSC-U cover
|caption          =
|developer        = Level-5
|developer        = Level-5
|publisher        = [[Square Enix]]
|publisher        = [[Square Enix]]
|genre            = RPG
|genre            = RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Quest_VIII Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Quest_VIII Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/index.html GameRankings]|90/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dragon-quest-viii-journey-of-the-cursed-king Metacritic]|89/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/index.html GameRankings]|90/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dragon-quest-viii-journey-of-the-cursed-king Metacritic]|89/100}}
|gameinfo          = The Dragon Warrior series makes its debut on the PlayStation 2 with Dragon Quest VIII: Journey of the Cursed King. You can play as a young guardsman who must fight against a curse that he is mysteriously immune to. Characters in the game are designed by the creator of the Dragonball characters and are cel-shaded to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final Fantasy XII.
|gameinfo          = The Dragon Warrior series makes its debut on the PlayStation 2 with Dragon Quest VIII: Journey of the Cursed King. You can play as a young guardsman who must fight against a curse that he is mysteriously immune to. Characters in the game are designed by the creator of the Dragonball characters and are cel-shaded to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final Fantasy XII.
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|french            = SLES-53974
|french            = SLES-53974
|german            = SLES-53974
|german            = SLES-53974
|japanese          = SLPM-62490 & SLPM-65888 & SLPM-66481
|japanese          = SLPM-62490 & SLPM-65888 & SLPM-66481
|english          = SLUS-21207 & SLUS-29157 & SLES-53974 & SLUS-21207GH
|english          = SLUS-21207 & SLUS-29157 & SLES-53974 & SLUS-21207GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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|GPU=ATI Radeon HD 4870
|GPU=ATI Radeon HD 4870
|Revision=pre 0.9.7 beta (r1884)
|Revision=pre 0.9.7 beta (r1884)
|Graphics=GSdx 1846
|Graphics=GSdx (r1846)
|Sound=SPU2-X 1.2.0
|Sound=
* SPU2-X 1.2.0
* ?
|Comments=Enabling x2 cycle rate and IOP x2 cycle rate may give a slight FPS increase. Be sure to enable 8-bit textures in GSdx to get a performance boost. It's a very GPU intensive game, nVidia cards will preform better then ATI cards. With an ATI Radeon HD on 1024*768 resolution you will mostly get 60 FPS but at sometimes it drops down to 55 (mostly in overworld).
|Comments=Enabling x2 cycle rate and IOP x2 cycle rate may give a slight FPS increase. Be sure to enable 8-bit textures in GSdx to get a performance boost. It's a very GPU intensive game, nVidia cards will preform better then ATI cards. With an ATI Radeon HD on 1024*768 resolution you will mostly get 60 FPS but at sometimes it drops down to 55 (mostly in overworld).
|Tester=24.59.33.132
|Tester=24.59.33.132
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|OS=Windows 7 Home Premium
|OS=Windows 7 Home Premium
|CPU=E4400 Core2 Duo @ 2.40 GHz
|CPU=E4400 Core2 Duo @ 2.40 GHz
|GPU=9600GT
|GPU=NVIDIA GeForce 9600GT
|Revision=pre 0.9.7 beta (r2523)
|Revision=pre 0.9.7 beta (r2523)
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X
|Sound=
* SPU2-X
* ?
|Comments=PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x)
|Comments=PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x)
|Tester=124.180.6.80
|Tester=124.180.6.80
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|OS=?
|OS=?
|CPU=AMD Phenom II X3 720 @ 3.60 GHz
|CPU=AMD Phenom II X3 720 @ 3.60 GHz
|GPU=ATI Radeon HD 4870 1 GB
|GPU=ATI Radeon HD 4870 @ 1 GB
|Revision=0.9.8
|Revision=0.9.8
|Graphics=GSdx (r4459)
|Graphics=GSdx (r4459)
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|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=SCPH-70012.bin/v02.00/USA/2004, This can be a demanding game. My graphics card barely held up full speed at 3x. Software mode is required to see Empyria's shadow when going into the Dark Realm.
|Comments=SCPH-70012.bin/v02.00/USA/2004, This can be a demanding game. My graphics card barely held up full speed at 3x. Software mode is required to see Empyria's shadow when going into the Dark Realm.
|Tester={{ForumUser|jlwmanagement}}
|Tester={{ForumUser|jlwmanagement}}
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|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5480)
|Revision=1.1.0 (r5480)
|Graphics=GSdx SSE41 (5442)
|Graphics=GSdx SSE41 (5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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|OS=Windows
|OS=Windows
|CPU=Intel Core i5 @ 3.00 GHz
|CPU=Intel Core i5 @ 3.00 GHz
|GPU=NVIDIA GeForce 210 512MB
|GPU=NVIDIA GeForce 210 @ 512 MB
|Revision=1.2.1 (r5875)
|Revision=1.2.1 (r5875)
|Graphics=GSdx (r5875)
|Graphics=GSdx (r5875)
|Sound=
|Sound=
*SPU2-X 2.0.0 (r5830)
* SPU2-X 2.0.0 (r5830)
*LilyPad 0.11.0 (r5822)
*LilyPad 0.11.0 (r5822)
|Comments=EE/VU Rounding: Chop/Zero, Game runs smoothly with no issues.
|Comments=EE/VU Rounding: Chop/Zero, Game runs smoothly with no issues.
|Tester={{ForumUser|JBoughter}}
|Tester={{ForumUser|JBoughter}}
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|OS=Windows 7 Ultimate
|OS=Windows 7 Ultimate
|CPU=Intel Core i5-2310 @ 2.90 GHz
|CPU=Intel Core i5-2310 @ 2.90 GHz
|GPU=NVIDIA GeForce GTX 650 2GB
|GPU=NVIDIA GeForce GTX 650 @ 2 GB
|Revision=1.3.0
|Revision=1.3.0
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X 2.0.0
|Sound=
* SPU2-X 2.0.0
* ?
|Comments=Game runs fine at 60 FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture.
|Comments=Game runs fine at 60 FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture.
|Tester=Wwsnkneo
|Tester=Wwsnkneo
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|OS=Ubuntu 12.04+, Archlinux
|OS=Ubuntu 12.04+, Archlinux
|CPU=AMD FX-4300
|CPU=AMD FX-4300
|GPU=NVIDIA GeForce GTX 650 Ti, AMD Radeon HD 6850 & 7850
|GPU=multiple
|Revision=1.2.2
|Revision=1.2.2
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X SDL
|Sound=
|Comments=Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than RadeonSI, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of GPU driver; you may need to adjust clamps in Farebury to enter Kalderasha's house
* SPU2-X SDL
* ?
|Comments=GPU's used: NVIDIA GeForce GTX 650 Ti, AMD Radeon HD 6850 & 7850. Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than RadeonSI, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of GPU driver; you may need to adjust clamps in Farebury to enter Kalderasha's house
|Tester=DaTankAC
|Tester=DaTankAC
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Manjaro 17.0.2 Gellivara
|OS=Manjaro 17.0.2 Gellivara
|CPU=Intel i5 7600k
|CPU=Intel Core i5-7600k
|GPU=NVIDIA GeForce GTX 650
|GPU=NVIDIA GeForce GTX 650
|Revision=1.5.0-dev-2175
|Revision=1.5.0 (dev-2175)
|Graphics=GSdx AVX2
|Graphics=GSdx AVX2
|Sound=SPU2-X SDL
|Sound=
* SPU2-X SDL
* ?
|Comments=Runs pretty much perfectly at 2x native res - 100% speed, slowdowns occur with 3x res although this is down to the GPU.
|Comments=Runs pretty much perfectly at 2x native res - 100% speed, slowdowns occur with 3x res although this is down to the GPU.
|Tester={{ForumUser|nijohc}}
|Tester={{ForumUser|nijohc}}
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== Trivia ==
== Trivia ==
* Original names: '''ドラゴンクエストVIII 空と海と大地と呪われし姫君''' (SLPM-65888) & (SLPM-66481), '''ドラゴンクエストVIIIプレミアム映像ディスク''' (SLPM-62490)
* Original names: '''ドラゴンクエストVIII 空と海と大地と呪われし姫君''' (SLPM-65888) & (SLPM-66481), '''ドラゴンクエストVIIIプレミアム映像ディスク''' (SLPM-62490)
* Also known as '''Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi''' (JP), '''Dragon Quest: The Journey of the Cursed King''' (EU, AU)
* Also known as '''Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi''' (JP), '''Dragon Quest: The Journey of the Cursed King''' (EU, AU), Dragon Quest: L'odyssée du roi maudit (EU)




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