DOA2: Hardcore: Difference between revisions

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|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|statusPAL        = 0
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
Line 135: Line 135:
|Comments=BIOS: JAPAN v1.00, 60/60FPS in GSDX D3D11-Hardware with 3xNative Resolution.  Game plays very well with only very minor if any graphical defects.  All speedhacks appear to work fine.  Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects.
|Comments=BIOS: JAPAN v1.00, 60/60FPS in GSDX D3D11-Hardware with 3xNative Resolution.  Game plays very well with only very minor if any graphical defects.  All speedhacks appear to work fine.  Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects.
|Tester=Norms
|Tester=Norms
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i7-4710MQ
|GPU=Nvidia GTX 860m 2048MB
|Revision=PCSX2 1.5.0-dev-1987-ge911949
|Graphics=GSdx
|Sound=
|Comments=EE/VU Rounding: Chop/Zero, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Emulator crashes without automatic gamefixes
|Tester={{ForumUser|1jn14r}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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