Okami: Difference between revisions

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4 bytes removed ,  19 January 2017
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* SPU2-X 1.4.0 (r4600m)
* SPU2-X 1.4.0 (r4600m)
* LilyPad 0.10.0 (r4500)
* LilyPad 0.10.0 (r4500)
|Comments=Running the game with EE Cyclerate and VU Cycle Stealing both at 3 will give major slowdown. Change to EE=2 and VU=1 giving normal speeds. I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at 2xScaled resolution with Fast CDVD loading, texture filtering and all available speedhacks on.
|Comments=Running the game with EE Cyclerate and VU Cycle Stealing both at 3 will give major slowdown. Change to EE=2 and VU=1 giving normal speeds. I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at "2x Native" Internal Resolution, Texture Filtering and all available Speedhacks on.
|Tester=Alexzander
|Tester=Alexzander
}}
}}
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* SPU2-X ?
* SPU2-X ?
* LilyPad ?
* LilyPad ?
|Comments=Managed to get fullspeed with GSdx Hardware settings, custom resolution 800x800 (still fullspeed but with major slowdown in certain areas with 2xNative settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe.
|Comments=Managed to get fullspeed with GSdx Hardware settings, custom resolution 800x800 (still fullspeed but with major slowdown in certain areas with 2x Native settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe.
|Tester=Rovescio
|Tester=Rovescio
}}
}}
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* CRC Hack Level: Full (Safest)
* CRC Hack Level: Full (Safest)
* '''Shader Configuration:'''
* '''Shader Configuration:'''
* TV Shader: None
** TV Shader: None
* Enable FXAA: On
** Enable FXAA: On
* Enable Shade Boost: On
** Enable Shade Boost: On
* Saturation: 65
** Saturation: 65
* Brightness: 55
** Brightness: 55
* Contrast: 55
** Contrast: 55
</spoiler>
</spoiler>
|Sound=
|Sound=
ninja
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