SoulCalibur III: Difference between revisions
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|releasedateNTSCU = October 25, 2005<br />2006 <small>(Greatest Hits)</small> | |releasedateNTSCU = October 25, 2005<br />2006 <small>(Greatest Hits)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25577<br />SCAJ-20159<br /> | |serialsNTSCJ = SLPS-25577<br />SCKA-20059 <small>(Korea)</small><br />SCAJ-20159<br />SLPM-61133 <small>(Trial, Famitsu Playable Special Disk)</small> | ||
|CRCsNTSCJ = 7C7B9E71 | |CRCsNTSCJ = 7C7B9E71 | ||
|releasedateNTSCJ = November 23, 2005 | |releasedateNTSCJ = November 23, 2005 <small>(Japan, Korea)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|Comments=Runs a bit slow., Lines in display in hardware mode. Looks fine in software mode. | |Comments=Runs a bit slow., Lines in display in hardware mode. Looks fine in software mode. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 Home | |||
|CPU=AMD Ryzen 3 2300U | |||
|GPU=AMD Radeon RX Vega 6 | |||
|Revision=PCSX2 1.6.0 (Stable) | |||
|Graphics=GSdx | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* Lilypad 0.12.1 | |||
|Comments=BIOS: USA v2.30, on D3D11 Hardware with Native Resolution. 60 FPS on Menus. 40~60 FPS in game. | |||
|Tester=El-Chamemo | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Garuda Linux (Arch) | ||
|CPU= | |CPU=AMD Ryzen 5 3600 | ||
|GPU= | |GPU=EVGA GeForce 2060 KO Ultra | ||
|Revision= | |Revision=1.6.0 | ||
|Graphics= | |Graphics=GSdx (GCC 10.1.0 SSE4.1/AVX) 1.2.0 [libGSdx-SSE4] | ||
|Sound= | |Sound= | ||
|Comments= | *SPU-X 2.0.0 | ||
|Tester= | *OnePAD 20200505220805 1.3.0 [libonepad-legacy] | ||
|Comments=The game runs fine without many issues on my end, even with the sprite alignment. I just have CRC set to Patial, Blending to default, NTSC BIOS v2.00, 8-Bit Textures enabled, and safe features disabled in my machine. I do, however get facial glitches, and sometimes even get a blue screen with hud in Training. | |||
|Tester=Neigdoig | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IssueName=SPS (Spikey Polygon Syndrome) | |IssueName=SPS (Spikey Polygon Syndrome) | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=-1 | ||
|Description=Sometimes while playing parts of the character's body look like falling off or going across the screen. | |Description=Sometimes while playing parts of the character's body look like falling off or going across the screen. | ||
|Workaround=Go to Config > Emulation Settings, VUs tab, and set '''Clamping Mode''' to "'''Extra'''". | |Workaround=Go to Config > Emulation Settings, VUs tab, and set '''Clamping Mode''' to "'''Extra'''". | ||
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{{Issue | {{Issue | ||
|IssueName=Stages too dark | |IssueName=Stages too dark | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Some stages are darker than normal in Hardware mode. | |Description=Some stages are darker than normal in Hardware mode. | ||
|Workaround= | |Workaround=Use the latest 1.5.0 dev builds. | ||
}} | }} | ||