SOCOM: U.S. Navy SEALs: Difference between revisions

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<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97230<br />SCUS-97134 <small>(w/Headset)</small><br />SCUS-97205 <small>(Demo)</small>
|serialsNTSCU      = SCUS-97230<br />SCUS-97134 <small>(w/Headset)</small><br />SCUS-97205 <small>(Demo)</small><br />SCUS-97859 <small>(Public Beta v1.0)</small>
|CRCsNTSCU        = 6F4056DB
|CRCsNTSCU        = 6F4056DB
|releasedateNTSCU  = August 27, 2002<br />2003 <small>(Greatest Hits)</small>
|releasedateNTSCU  = August 27, 2002<br />2003 <small>(Greatest Hits)</small>
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|releasedatePAL    = June 11, 2003<br />April 2, 2004 <small>(Platinum)</small><br />April 30, 2004 <small>(Platinum, Australia)</small>
|releasedatePAL    = June 11, 2003<br />April 2, 2004 <small>(Platinum)</small><br />April 30, 2004 <small>(Platinum, Australia)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15044<br />SCKA-24008<br />SCKA-20007
|serialsNTSCJ      = SCKA-24008 <small>(Korea)</small><br />SCKA-20007 <small>(Korea)</small><br />SCPS-15044
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = July 24, 2003
|releasedateNTSCJ  = July 2, 2003 <small>(Korea)</small><br />July 24, 2003
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Comments=BIOS: 1.60,  EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build). Singleplayer is very playable, no visual corruption or crashes whatsoever.
|Comments=BIOS: 1.60,  EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build). Singleplayer is very playable, no visual corruption or crashes whatsoever.
|Tester=JasonBreen
|Tester=JasonBreen
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=Intel i7 4790 @ 3.6 Ghz. (Haswell)
|GPU=Nvidia GTX 1080
|Revision=PCSX2 1.4.0
|Graphics=GSdx 20160105132032 (MSVC 19.00, AVX2) 1.0.0 {gsdx320avx2})
|Sound=
* SPU2-X 20151231175709 2.0.0 {spu2-x}
* LilyPad (20151231175709) 0.11.0 {lilypad}
|Comments=BIOS: v02.30 USA, Allow 8-Bit Texture, Enable HW Hacks, Hardware Depth, Accurate Date. (There are still minor glitches. Will continue testing. (3-25-2018))
* USB Headset Setup- https://forums.pcsx2.net/Thread-Socom-USB-Headset-Working
|Tester=Masheen
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=AMD FX-8730 @ 4.00 GHz
|GPU=EVGA GTX 1060
|Revision=PCSX2 1.6.0
|Graphics=GSdx 1.1.0 AVX2
*OpenGL (Hardware)
*Resolution: 8x Native
|Sound=
* SPU2-X (20200506140834) 2.0.0 {spu2-x}
* LilyPad (20200506140834) 0.12.1 {lilypad}
|Comments=Currently no recognized performance or graphical glitches or bugs not present on native hardware. [https://forums.pcsx2.net/Thread-Socom-USB-Headset-Working USB Headset Setup]
|Tester=Pliskin
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Solus, kernel 5.1.14
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=GSdx 1.1.0 AVX2
<!--
<!--
{{TestingHeader|OS=Linux}}
* Renderer: OpenGL (Hardware)
* Internal resolution: 3x
-->
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Playable with no issues with the specified settings (unspecified settings at default value). Didn't encounter the night vision bug.
|Tester=Ratchet66
}}
{{TestingFooter}}
 
{{TestingHeader|OS=macOS}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=?
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|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==
* Original names: '''ソーコム U.S. NAVY SEALs''' (SCPS-15044)
* Original names: '''ソーコム U.S. NAVY SEALs''' (SCPS-15044)


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->


==Known Issues==
==Fixed Issues==




{{Issue
{{Issue
|IssueName=Broken cutscenes
|IssueName=Broken cutscenes
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=FMV cutscenes are not rendered.
|Description=FMV cutscenes are not rendered.
|Workaround=Press F9 to use software mode.
|Workaround=For old versions of PCSX2, go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.
}}
}}


{{Issue
{{Issue
|IssueName=Night vision is broken in hardware mode
|IssueName=Night vision is broken in hardware mode
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Night vision does not render properly under hardware mode. This feature plays a major effect in some missions.
|Description=Night vision does not render properly under hardware mode. This feature plays a major effect in some missions.
|Workaround=Press F9 to use software mode.
|Workaround=Fixed since at least commit ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3]). For old versions of PCSX2 press F9 to use software mode.
}}
}}
{{SOCOM series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-SCUS-97134-U Socom US Navy Seals (SCUS 97134) (U)]}}
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-SCUS-97134-U Socom US Navy Seals (SCUS 97134) (U)]}}
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