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|releasedatePAL = December 19, 2003<br />February 20, 2005 <small>(Platinum)</small> | |releasedatePAL = December 19, 2003<br />February 20, 2005 <small>(Platinum)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65479<br />SLKA-25137 | |serialsNTSCJ = SLPM-65479<br />SLKA-25137 <small>(Korea)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = January 22, 2004 | |releasedateNTSCJ = January 22, 2004<br />January 27, 2004 <small>(Korea)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|Comments= Skip mpeg enabled. Game runs very well. All speedhacks used except fast cdvd. EE Cyclerate=1 , VU Cycle Stealing=0. | |Comments= Skip mpeg enabled. Game runs very well. All speedhacks used except fast cdvd. EE Cyclerate=1 , VU Cycle Stealing=0. | ||
|Tester=RoafBeast | |Tester=RoafBeast | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 x64 2004 | |||
|CPU=Intel Core i5-7300HQ @ 2.50GHz | |||
|GPU=(NVIDIA) DELL GeForce GTX 1050 4GB | |||
|Revision=1.5.0-dev-3379-g9fd8d5c58 | |||
|Graphics=GSdx | |||
|Sound=SPU2-X | |||
|Comments=BIOS: Europe v02.20, DX11 HW 4K, Default settings with workaround fixes all issues and allows to call game playable. Needs strong GPU for stable 50fps in 4K. | |||
|Tester=mavethee | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|Comments=USA v1.6 "Skip MPEG" enabled | |Comments=USA v1.6 "Skip MPEG" enabled | ||
|Tester=Castrwilliam | |Tester=Castrwilliam | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Linux Mint 19.1 | |||
|CPU=Intel Pentium CPU G3258 @ 3.20GHz | |||
|GPU=NVIDIA GeForce GT710 | |||
|Revision=1.4.0 | |||
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0] | |||
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0] | |||
|Comments=BIOS: Europe v02.00 FPS 45/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation , Internal Resolution Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1 , Game Fixes Skip MEPG Hack , Only player the first level but everything seems fine as far more testing might be needed. | |||
|Tester=Logeater | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |