Valkyrie Profile 2: Silmeria: Difference between revisions

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{{Issue
{{Issue
|IssueName=Bad rendering in Forest Hardware mode (affects certain areas only)
|IssueName=Bad rendering in certain areas
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=In some areas of the game (in particular the Forest area at the start of the game), there will be a purple effect all over the screen. You can still advance, but it will be very difficult to move around without being able to see where you are exactly.
|Description=In some areas of the game (in particular the Forest area at the start of the game), there will be a purple effect all over the screen when the ''Renderer'' is set to any of the Hardware modes. You can still advance, but it will be very difficult to move around without being able to see where you are exactly.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, set the ''Renderer'' to "OpenGL (Hardware)", and set ''Blending Unit Accuracy'' to "Basic" or higher will be slower but Basic is fine. Or set the ''Renderer'' to any of the Software modes.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, set the ''Renderer'' to "OpenGL (Hardware)", and set ''Blending Unit Accuracy'' to "Basic" or higher will be slower but Basic is fine. Or set the ''Renderer'' to any of the Software modes.
:'''Note:''' OpenGL HW mode will need ''CRC Hack Level'' set to "Full (Safest)" for the best performance. For best performance in SW mode, make sure you set ''Extra rendering threads'' to 3 under GSdx's options if your CPU is a quad-core processor.
:'''Note:''' OpenGL HW mode will need ''CRC Hack Level'' set to "Full (Safest)" for the best performance. For best performance in SW mode, make sure you set ''Extra rendering threads'' to 3 under GSdx's options if your CPU is a quad-core processor.
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