Changes

Jump to navigation Jump to search
145 bytes added ,  13:14, 24 June 2016
no edit summary
Line 69: Line 69:  
|Status=2
 
|Status=2
 
|Region=PAL
 
|Region=PAL
|OS=?
+
|OS=Windows
 
|CPU=Intel i5-4590
 
|CPU=Intel i5-4590
 
|GPU=AMD Radeon HD6000 @ 2GB
 
|GPU=AMD Radeon HD6000 @ 2GB
 
|Revision=pcsx2-v1.5.0-dev-735
 
|Revision=pcsx2-v1.5.0-dev-735
|Graphics=Gsdx
+
|Graphics=GSdx
 
|Sound=SPU2-X
 
|Sound=SPU2-X
|Comments=Game is more GPU intensive than CPU, but load isn't very high. OpenGL runs slow on AMD GPU, but 100% at 3x native with Intel integrated Graphics(not so on DX)
+
|Comments=Game is more GPU intensive than CPU, but load isn't very high. OpenGL runs slow on AMD GPU, but 100% at 3x native with Intel integrated Graphics(not so on DX).
 
Wild Arms Offset will obscure the 3D section of a scene.
 
Wild Arms Offset will obscure the 3D section of a scene.
 
Skipdraw creates more bugs, but solves none. In hardware mode, text ingame is slightly bugged. Set Emulation settings -> VUs -> Clamping Mode on Extra.
 
Skipdraw creates more bugs, but solves none. In hardware mode, text ingame is slightly bugged. Set Emulation settings -> VUs -> Clamping Mode on Extra.
Set OpenGL CRC Hack Level to "Partial(OpenGL Recommended)".
+
Set CRC Hack Level to "Partial(OpenGL Recommended)" when using "OpenGL (Hardware)" as a renderer. Set it to "Full (Safest)" for Direct3D renderers to stop graphical garbage from filling the screen.
 
|Tester={{ForumUser|FlatOut}}
 
|Tester={{ForumUser|FlatOut}}
 
}}
 
}}

Navigation menu