Destroy All Humans!: Difference between revisions
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|french = SLES-53196 | |french = SLES-53196 | ||
|german = SLES-53197 | |german = SLES-53197 | ||
|english = SLES-53196 & SLUS-20945 | |english = SLES-53196 & SLUS-20945 & SLUS-20945GH & SLUS-29150 | ||
|japanese = SLPM-66430 & SLPM-55141 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|releasedatePAL = June 24, 2005 | |releasedatePAL = June 24, 2005 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
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The game looks good in software mode, but in hardware mode, some textures are garbled, but its not horribly distracting. | The game looks good in software mode, but in hardware mode, some textures are garbled, but its not horribly distracting. | ||
|Tester=Numeric_Riddle | |Tester=Numeric_Riddle | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Pro | |||
|CPU=Intel I7 6700k @ 4.00Ghz | |||
|GPU=NVIDIA Nvidia GeForce GTX 980 Ti 6048MB | |||
|Revision=v1.5.0-dev-2414 | |||
|Graphics=GSdx MSVC 19.0 AVX2/AVX2, DirectX 11 (Software) | |||
|Sound= | |||
* SPU2-X v2.0.0 | |||
* LilyPad v0.12.1 | |||
|Comments= Fullspeed with no noticeable slowdown. Used the ingame 16:9, and progressive scan option. | |||
Samll semi-transparent blocky textures appear on the earth during the Earth/Mothership loading screen. No Object fell through the game world during testing, Even during the most intense missions. | |||
|Tester=Anchorsaway | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Solus, kernel 5.0.16 | ||
|CPU= | |CPU=Intel Core i5-4570 CPU @ 3.20GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 650 2 GB | ||
|Revision= | |Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3]) | ||
|Graphics= | |Graphics=GSdx 1.1.0 AVX2 | ||
|Sound= | <spoiler show="Settings" hide="Hide"> | ||
|Comments= | * Renderer: OpenGL (Software) | ||
|Tester= | * Extra rendering threads: 3 | ||
* Edge Anti-aliasing: On | |||
* Mipmapping: On | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* OnePAD 0 1.3.0 | |||
|Comments=Works full speed on software mode. No issues found. Hardware mode has some minor effect issues. | |||
|Tester=Ratchet66 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||